[GH-ISSUE #2306] [APP BUG]: CUSA03219 Star Ocean, unsupported texture format #783

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opened 2026-02-27 21:08:07 +03:00 by kerem · 1 comment
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Originally created by @mailwl on GitHub (Jan 31, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2306

Checklist

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.

Describe the Bug

The game uses texture data format BC6 with num format Float:

[Debug] liverpool_to_vk.cpp:operator():701: Assertion Failed!
Unknown data_format=40 and num_format=7

Looks like Vulcan doesn't support such textures, is it possible to decompress such texture by hands to one of supported texture type, may be raw format? or same bc6 but Snorm, by normalizing floats (in case if raw will waste too many memory)?
beside it this sony-exclusive game runs smoothly

Reproduction Steps

Just run game and wait

Expected Behavior

No response

Specify OS Version

Windows 11

Originally created by @mailwl on GitHub (Jan 31, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2306 ### Checklist - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. ### Describe the Bug The game uses texture data format BC6 with num format Float: > [Debug] <Critical> liverpool_to_vk.cpp:operator():701: Assertion Failed! > Unknown data_format=40 and num_format=7 Looks like Vulcan doesn't support such textures, is it possible to decompress such texture by hands to one of supported texture type, may be raw format? or same bc6 but Snorm, by normalizing floats (in case if raw will waste too many memory)? beside it this sony-exclusive game runs smoothly ### Reproduction Steps Just run game and wait ### Expected Behavior _No response_ ### Specify OS Version Windows 11
kerem closed this issue 2026-02-27 21:08:08 +03:00
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Owner

@Hermiten commented on GitHub (Feb 12, 2025):

Hello, I'm closing this one, this is now tagged with a label and also present in the wiki:
https://github.com/shadps4-emu/shadPS4/wiki/III.-Guide-of%EF%BC%9CCritical%EF%BC%9Elog

Thanks you

<!-- gh-comment-id:2653649615 --> @Hermiten commented on GitHub (Feb 12, 2025): Hello, I'm closing this one, this is now tagged with a label and also present in the wiki: https://github.com/shadps4-emu/shadPS4/wiki/III.-Guide-of%EF%BC%9CCritical%EF%BC%9Elog Thanks you
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starred/shadPS4#783
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