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[PR #783] [MERGED] One more sceBatchMap2 fix #1770
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/783
Author: @StevenMiller123
Created: 9/4/2024
Status: ✅ Merged
Merged: 9/4/2024
Merged by: @georgemoralis
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main← Head:oops📝 Commits (1)
03ba364Forgot one📊 Changes
1 file changed (+1 additions, -1 deletions)
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src/core/libraries/kernel/memory_management.cpp(+1 -1)📄 Description
https://github.com/shadps4-emu/shadPS4/pull/387 also removed the processed variable from the sceBatchMap2 for loop, a rather important part of the https://github.com/shadps4-emu/shadPS4/pull/602 changes. Without this fix, any game using the BatchMap functions is probably broken.
Apologies for the extra pr, I completely missed this since my first batch of fixes got merged so quick.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.