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[GH-ISSUE #997] Crash on startup bloodborne #304
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Originally created by @Skateboardlegend on GitHub (Sep 20, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/997
Hey I'm trying to start bloodborne it kinda works on 1.0.0 but when going in game crashes, when I update it to 1.0.9 it crashes on startup
I get this error in the console
[Kernel.Vmm] memory_management.cpp:sceKernelGetDirectMemorySize:17: called
[Kernel.Vmm] memory_management.cpp:sceKernelAllocateDirectMemory:48: searchStart = 0x0, searchEnd = 0x180000000, len = 0x7400000, alignment = 0x200000, memoryType = 0x0, physAddrOut = 0x0
[Kernel.Vmm] memory_management.cpp:sceKernelMapDirectMemory:165: called, redirected to sceKernelMapNamedDirectMemory
[Kernel.Vmm] memory_management.cpp:sceKernelMapNamedDirectMemory:138: addr = 0x0, len = 0x7400000, prot = 0x3, flags = 0x0, directMemoryStart = 0x0, alignment = 0x200000
And I attached the log file.
I have an AMD Ryzen 5 7600
and an AMD Radeon RX 7600XT
with 32 GB of ram
and I'm on Windows 11
shad_log.txt
@Toaster167 commented on GitHub (Sep 21, 2024):
me too but it just won't work on both versions
@Skateboardlegend commented on GitHub (Sep 26, 2024):
i got a diffrent patch for 1.09 and now i can launch and play the game for some reason