[GH-ISSUE #890] Compilation Build error 'Subcommand failed' #256

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opened 2026-02-27 21:05:23 +03:00 by kerem · 3 comments
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Originally created by @fraxalotl on GitHub (Sep 12, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/890

Building main from source on Windows 11,
I followed the Document "Building shadPS4 for Windows".

Build All fails, saying:

[288/778] Building CXX object externals\glslang\glslang\CMakeFiles\glslang.dir\cmake_pch.cxx.obj
ninja: build stopped: subcommand failed.

Build All Failed

Any help would be appreciated!

full output is attatched:

Build All Log.txt

Originally created by @fraxalotl on GitHub (Sep 12, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/890 Building `main` from source on Windows 11, I followed the Document "Building shadPS4 for Windows". `Build All` fails, saying: `[288/778] Building CXX object externals\glslang\glslang\CMakeFiles\glslang.dir\cmake_pch.cxx.obj` `ninja: build stopped: subcommand failed.` `Build All Failed` Any help would be appreciated! full output is attatched: [Build All Log.txt](https://github.com/user-attachments/files/16984584/Build.All.Log.txt)
kerem closed this issue 2026-02-27 21:05:23 +03:00
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@fraxalotl commented on GitHub (Sep 12, 2024):

Build All succeeds on latest commit, not sure what was preventing it before

I believe it was on This commit's Source Code

<!-- gh-comment-id:2347308320 --> @fraxalotl commented on GitHub (Sep 12, 2024): `Build All` succeeds on latest commit, not sure what was preventing it before I believe it was on [This commit's](https://github.com/shadps4-emu/shadPS4/actions/runs/10835381107) Source Code
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@StevenMiller123 commented on GitHub (Sep 13, 2024):

There are occasionally issues that appear for certain build methods. If this issue is resolved on current builds, then you should close this issue.

<!-- gh-comment-id:2349463937 --> @StevenMiller123 commented on GitHub (Sep 13, 2024): There are occasionally issues that appear for certain build methods. If this issue is resolved on current builds, then you should close this issue.
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Owner

@fraxalotl commented on GitHub (Sep 14, 2024):

There are occasionally issues that appear for certain build methods. If this issue is resolved on current builds, then you should close this issue.

sure, thanks!

<!-- gh-comment-id:2351152697 --> @fraxalotl commented on GitHub (Sep 14, 2024): > There are occasionally issues that appear for certain build methods. If this issue is resolved on current builds, then you should close this issue. sure, thanks!
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