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[GH-ISSUE #890] Compilation Build error 'Subcommand failed' #256
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @fraxalotl on GitHub (Sep 12, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/890
Building
mainfrom source on Windows 11,I followed the Document "Building shadPS4 for Windows".
Build Allfails, saying:[288/778] Building CXX object externals\glslang\glslang\CMakeFiles\glslang.dir\cmake_pch.cxx.objninja: build stopped: subcommand failed.Build All FailedAny help would be appreciated!
full output is attatched:
Build All Log.txt
@fraxalotl commented on GitHub (Sep 12, 2024):
Build Allsucceeds on latest commit, not sure what was preventing it beforeI believe it was on This commit's Source Code
@StevenMiller123 commented on GitHub (Sep 13, 2024):
There are occasionally issues that appear for certain build methods. If this issue is resolved on current builds, then you should close this issue.
@fraxalotl commented on GitHub (Sep 14, 2024):
sure, thanks!