mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 15:56:00 +03:00
[GH-ISSUE #619] Integrate CCache for increase repeat buildings on Linux and CI #150
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#150
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @GermanAizek on GitHub (Aug 27, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/619
More info: https://ccache.dev/
@LeDragoX commented on GitHub (Aug 27, 2024):
@GermanAizek I'm already working to fix that, expect it to come Soon™, literally with CCache. You'll be shocked for how fast it is.
Also, look at #542, they already talked about it.
@GermanAizek commented on GitHub (Aug 27, 2024):
@LeDragoX fixed it on cmakelists https://github.com/shadps4-emu/shadPS4/pull/621. Is not affected actions CI.
@LeDragoX commented on GitHub (Aug 27, 2024):
@GermanAizek I didn't knew how to make it work from CMakeLists, nice, all I could do was modifying the CI, does it benefit other OSes too?
If you want to look at my modifications, I got it here: https://github.com/LeDragoX/shadPS4/tree/cache-actions/.github/workflows
@Hermiten commented on GitHub (Oct 1, 2024):
Fixed with this PR https://github.com/shadps4-emu/shadPS4/pull/985