• v.0.7.0 3b2c012723

    v.0.7.0 Stable

    kerem released this 2025-03-23 01:15:29 +03:00 | 1090 commits to main since this release

    📅 Originally published on GitHub: Sat, 22 Mar 2025 22:25:36 GMT
    🏷️ Git tag created: Sat, 22 Mar 2025 22:15:29 GMT

    Another exciting release coming from shadPS4 team . A lot of new features (FSR,HDR) and a lot fixups in this new release . It is really a special day for me since it is my birthday as well (shadow) and 24 years after first pcsx2 release.

    It is amazing to see what this team has accomplish since my previous anniversary release. From some openOrbis demos last year we went to having a lot of commercial games running (yes not only bloodborne). Hoping next release will bring even more games working ;)

    A small list of changes :

    Keyboard and mouse input remapping
    A lot of fixes to shader recompiler
    Fixed videoOut events
    Lot of fixes to memory HLE calls
    Qt gui fixes and improvements
    Fixed some causes of "Attempted to track non-GPU memory"
    Fixed gyro and acceleration sensor handling
    Improved compatibility with older cpus
    Improved compatibility with Unity games
    Added HDR support
    Added FSR support
    Translations are now be handled from crowdin as well : https://crowdin.com/project/shadps4-emulator

    Full Changelog: https://github.com/shadps4-emu/shadPS4/compare/v.0.6.0...v.0.7.0

    Get it on our download page , and don’t forget to check our compatibility list

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