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[GH-ISSUE #3111] [GAME BUG]: Bloodborne Black Screen (CUSA-00900) #971
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starred/shadPS4#971
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Originally created by @ellioat0 on GitHub (Jun 17, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3111
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Describe the Bug
I have tried pretty much all versions of ShadPS4, including forks, newest version, older versions, etc. I have tried different dumps from 2 different ps4s, I have tried rebuilding ShadPS4 in VS, made sure all the files are on the same drive but in separate folders, etc. I am quite confused because in January I was able to get bloodborne up and running with 0 issues, but when I returned to play the game a few days ago I cannot get it past this black screen and error no matter what I try, even when I tried using the same dump and the same ShadPS4 file. I have the latest C++ distributable, Vulkan RT, and anything else I could find that might stop this from working. Updated drivers too
Reproduction Steps
Obtain PKG for Bloodborne (and 1.09 patch)
Install/unpack package using ShadPS4 version 0.5.0
Try to open Bloodborne on any version of ShadPS4
Specify OS Version
Windows 11
CPU
Intel Core Ultra 9
GPU
NVIDIA RTX 3500 Ada
Amount of RAM in GB
64 GB
Amount of VRAM in GB
12 GB
Log File
shad_log.txt
@ellioat0 commented on GitHub (Jun 17, 2025):
FYI-- In this log the 'couldn't extract trophies' error is because I forgot to dump the right files in sys_modules but I assure you even after doing that, that specific error is solved but the rest is still the same
@StevenMiller123 commented on GitHub (Jun 21, 2025):
The process of redumping a game into a PKG modifies it's files. I suggest you redump the game, properly this time.
If you need help with this, I suggest asking in the shadPS4 Discord server.