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[GH-ISSUE #462] [AvPlayer] - Sporadic behaviour [CUSA03173] [Bloodborne] #88
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Originally created by @rafael-57 on GitHub (Aug 18, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/462
Hi,
when creating a new character in BB and seeing the cinematic play with AvPlayer, I saw 3 possible behaviours:
I have attached logs for all 3 occurrences. Let me know if you need anything else.
shad_log_player_green_artifact.txt
shad_log_avplayer_random_crash.txt
shad_log_avplayer_ok.txt
@rafael-57 commented on GitHub (Aug 18, 2024):
Screenshot of the green artifact taken from Discord, posted by another user. Looks just the same as when I get it. Haven't found a way to replicate it so far.
@purgea commented on GitHub (Aug 18, 2024):
I managed to reproduce it once by tinkering with the game settings and then firing up new game!
@0xsegf4ult commented on GitHub (Aug 25, 2024):
Also reproducible by having more than 10 profiles and going into new game having the game prompt you to overwrite one. This process always compiles a few shaders which might be borking some gpu state but thats just a wild guess.
This is on main branch commit
c79b10e@rafael-57 commented on GitHub (Aug 31, 2024):
Haven't been able to reproduce or see this for a long while now, must have been fixed.