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[GH-ISSUE #1385] The problem of playing Bloodborne on Intel A770 graphics card #462
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Originally created by @ouco1986 on GitHub (Oct 15, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1385
Please save the users of Intel graphics cards, big shot. Playing Bloodborne can add the comment 'assert (adjust% fmt_ride==0)', but it will cause crazy screen flickering and vertex explosion.




@StevenMiller123 commented on GitHub (Oct 15, 2024):
This issue is known about, and will be worked on eventually. Just be patient and wait for updates.
@hgh32 commented on GitHub (Oct 25, 2024):
github.com/shadps4-emu/shadPS4@8b2c151f1f/src/video_core/renderer_vulkan/vk_pipeline_common.cpp (L113)Or you can also let offset_aligned = offset
This will alleviate these graphics issues
Then you can use some fix mod or try to remove mtd, drawparam, sfx to make it further