[GH-ISSUE #1385] The problem of playing Bloodborne on Intel A770 graphics card #462

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opened 2026-02-27 21:06:24 +03:00 by kerem · 2 comments
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Originally created by @ouco1986 on GitHub (Oct 15, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1385

Please save the users of Intel graphics cards, big shot. Playing Bloodborne can add the comment 'assert (adjust% fmt_ride==0)', but it will cause crazy screen flickering and vertex explosion.
38fcf704c1f74fc6057e2555d7c850f
211b80b4bfaccca7a200dcb9762f4bb
c6fd7c6936c3fb302b32fd75582fb17
1e255f535310b29ba27dedde0666c89

Originally created by @ouco1986 on GitHub (Oct 15, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1385 Please save the users of Intel graphics cards, big shot. Playing Bloodborne can add the comment 'assert (adjust% fmt_ride==0)', but it will cause crazy screen flickering and vertex explosion. ![38fcf704c1f74fc6057e2555d7c850f](https://github.com/user-attachments/assets/91f48590-a2e5-4475-b194-34e98836c5fc) ![211b80b4bfaccca7a200dcb9762f4bb](https://github.com/user-attachments/assets/3fe5205e-5e20-4b10-b637-e28381a48fbf) ![c6fd7c6936c3fb302b32fd75582fb17](https://github.com/user-attachments/assets/ddfc97cb-8e89-4952-9074-b6c0c2aaee30) ![1e255f535310b29ba27dedde0666c89](https://github.com/user-attachments/assets/42a976d3-1a50-47b9-bbb3-5c7f82c1b6f2)
kerem closed this issue 2026-02-27 21:06:25 +03:00
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@StevenMiller123 commented on GitHub (Oct 15, 2024):

This issue is known about, and will be worked on eventually. Just be patient and wait for updates.

<!-- gh-comment-id:2413868697 --> @StevenMiller123 commented on GitHub (Oct 15, 2024): This issue is known about, and will be worked on eventually. Just be patient and wait for updates.
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@hgh32 commented on GitHub (Oct 25, 2024):

github.com/shadps4-emu/shadPS4@8b2c151f1f/src/video_core/renderer_vulkan/vk_pipeline_common.cpp (L113)
Or you can also let offset_aligned = offset
This will alleviate these graphics issues
Then you can use some fix mod or try to remove mtd, drawparam, sfx to make it further

<!-- gh-comment-id:2438966678 --> @hgh32 commented on GitHub (Oct 25, 2024): https://github.com/shadps4-emu/shadPS4/blob/8b2c151f1f381d80717386045da9db3585810b31/src/video_core/renderer_vulkan/vk_pipeline_common.cpp#L113 Or you can also let offset_aligned = offset This will alleviate these graphics issues Then you can use some fix mod or try to remove mtd, drawparam, sfx to make it further
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