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[GH-ISSUE #2528] [Feature Request]: Add a trophy column and enhance the User tab. #827
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Originally created by @GHU7924 on GitHub (Feb 24, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2528
Checklist
Description
Continued #2018
The "Trophies" column (highlighted in yellow). Add the checkbox "Display Trophy" to the "GUI Settings" so that you can display or hide the trophy column.
Then you can repeat the experience you had with the compatibility column. There, when you click on the status (highlighted in blue), you go to the website, but here you can make it so that when you click on a row in the "Trophies" column, the Trophy Viewer of the selected game opens.
Then you can remove Trophy Viewer from this menu.

Reason
Trophy hunters may find this useful.
Examples
EDIT:

@ghost commented on GitHub (Feb 25, 2025):
in my opinion there shouldn't be a checkbox to add the column, how about using what some other similar apps do, a column editor like this.
this will make the setting page less crowded and since this is how some other ones do its more familiar to the user. this will be helpful for people that want to disable certain columns as well
@ghost commented on GitHub (Feb 25, 2025):
about the trophy showcase you created in the user tab, frankly i hate how rpcs3 does it, achievements are meant to look cool and show case your dedication, showing too much checkbox and text makes it less interesting in my opinion
i found this pic from internet for ps5 since i don't have any do take a screenshot myself
but here is an example that showcases what i mean, all trophies are counted at the top showing how many you have completed like #2018 while showing how much of each game you have completed. i know this project is an emulator and not some grand OS to make people buy games by using these UX designs but i feel there should be some attention to make it look good since without it trophies and achievements are basically worthless
@GHU7924 commented on GitHub (Feb 26, 2025):
What you have shown affects the columns.
In shadPS4, there are 8 of them in Trophy Viewer: Unlocked, Trophy, Name, Description, ID, Hidden, Type, PID.
I don't think they should be touched in any way.
And what I've shown affects the strings (and it was taken from RPCS3).
But I don't mind, and we can drop this idea.
The idea of the trophies is not mine, I just suggested improvements to make it look closer to how the other added solutions were implemented. Actually, I'm not interested in trophies, because I play games, not achievements, but since this is aimed at improving the emulator, I joined the discussion and offered ideas. I open this issue at Hermiten's request, because the previous issue was partially implemented, but some things remained.
I also don't need beauty here, as they do in all graphical shells, the current interface is enough for me, but so that there is no feeling that something is superfluous here or it doesn't look good or this setting doesn't work as it should. I just want it to be convenient to use the emulator. As a user, it is important to me that I know which element is responsible for what and that it is logically positioned.
For me, all programmers are people who solve puzzles, it's important for them that everything works correctly, they want to see beautiful code first of all, and I, as an ordinary user who looks at the graphical interface, in fact, do not want me to have questions about the interface, so all I can do is I can offer ideas for improvement, and I'm not saying that they're all good (I admit that some of them are completely raw or rough drafts that are poorly thought out or I might have missed something), but we can always discuss it in order to choose the right direction or refuse.
I also like the screenshot of the trophies for PS5 that you showed, and I think we can do something similar, but in the Trophy Viewer style. After thinking about your criticism and ideas for some time, I have made such a rough rough sketch of what we can do:
So, in order:
@ghost commented on GitHub (Feb 26, 2025):
oh i actually meant this idea for the game list not the trophy viewer on, since i felt the screen is a little crowded, if it cant be changed for the trophies i guess its fine but out of curiosity what is PID?
my idea is not to make it just beautiful like you said its should be convenient and logical i mostly meant it like the attention shouldn't only be on functionality, just to give an example in the first example you showed you choose the game from the serial number, this make it harder to find the game you need because you don't know the serial of the game, changing it to the name of the game will be better, and some stores or platform add the cover of the game to make it even easier to fin because the user wont need to read the name just look through, just like how you made it in the second version ,its easier and faster.
i get that i am not a dev too i am just joining these discussions to add ideas to the table to make it something more people can enjoy
dont say that no idea is bad because no idea is perfect everything needs improvements we all are humans
i hope my initial comment didnt come out as aggressive since i really cant tell sometimes, but if i did im sorry
as for the second draft you made i feel there can be a little bit more spacing between the rows since it is a little right heavy and why not change the text of silver trophy total text with the PNG?
if we change them to png it will reduce the horizontal space it needs by a lot and we can place it in the orange and below it can be the game list view like you showd
@GHU7924 commented on GitHub (Feb 26, 2025):
Then you should open a new issue with this idea. It sounds good.
PID - I assume this is the Process ID.
Oh, I did it, let's say, out of habit)) Of course you're right, there should be the name of the game, so consider that there was no first option))
Let's assume that there is only the second option, where there are icons))
I don't know English well, so I use an online translator, and sometimes I also wonder if it distorts my words and if anyone is offended by this.
Everything looks like this because I took the list of games from the main screen, where I have a small icon size selected, if the average size had been selected, it would probably have looked better. Small blank lines between games... To be honest, I don't know, I need to figure out how it will look.
In my opinion, it will no longer look good and will be overloaded.
I planned to add a "Trophy" field with a "Disable Trophy Pop-ups" checkbox and a "Open custom trophy image folder" button to the right side if PR 2539 is merged.
@GHU7924 commented on GitHub (Mar 3, 2025):
@white78wolf commented on GitHub (Jul 15, 2025):
Hi! I can't view my trophies, because the emulator asks for a trophy key in user's tab of settings. Can you tell me, where to get it?
@GHU7924 commented on GitHub (Jul 15, 2025):
Honestly, I don't know.
I remember encountering this error, and it was on an old version of the emulator. It was caused by the fact that I was using the "Separate Folder" setting, which was removed from the emulator a long time ago. Basically, the error was caused by this option being enabled. The solution was supposedly copying old data from the user folder to the new one or something like that, and it helped me.
The key may require Discord, but I'm not sure because I don't have it.
@georgemoralis Can you tell the person more about this?
P.S. Maybe we need an option so that we don't use the trophy key and there is a simple binding to the user. Let's say a data file that is not bound to anyone and it can be thrown to any user. Maybe I said something stupid, but I really don't know about this trophy key and how it works, because I'm not that interested in trophies and I don't plan to chase platinum.
UPD: It turns out this error still exists... But like I said, I'm not interested in trophies, although it's a shame I can't see the trophy window.
@white78wolf commented on GitHub (Jul 16, 2025):
Okay, no problem. Thanks! )