[PR #2163] [MERGED] Crash on sceKernelDebugRaiseExceptionOnReleaseMode #2528

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opened 2026-02-27 22:00:16 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2163
Author: @StevenMiller123
Created: 1/16/2025
Status: Merged
Merged: 1/16/2025
Merged by: @polybiusproxy

Base: mainHead: add-missing-RaiseException


📝 Commits (3)

  • d4439d6 Add sceKernelDebugRaiseExceptionOnReleaseMode
  • 192fd12 Clang
  • a775c55 Merge branch 'shadps4-emu:main' into add-missing-RaiseException

📊 Changes

1 file changed (+7 additions, -0 deletions)

View changed files

📝 src/core/libraries/kernel/threads/exception.cpp (+7 -0)

📄 Description

Some games call sceKernelDebugRaiseExceptionOnReleaseMode instead of sceKernelDebugRaiseException. It will be easier to spot games crashing on this if we have an unreachable for it.

Spotted while debugging some older issues in Cyberpunk 2077 (CUSA16596)


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2163 **Author:** [@StevenMiller123](https://github.com/StevenMiller123) **Created:** 1/16/2025 **Status:** ✅ Merged **Merged:** 1/16/2025 **Merged by:** [@polybiusproxy](https://github.com/polybiusproxy) **Base:** `main` ← **Head:** `add-missing-RaiseException` --- ### 📝 Commits (3) - [`d4439d6`](https://github.com/shadps4-emu/shadPS4/commit/d4439d6de9047ec02934a64b5156f093422a84dd) Add sceKernelDebugRaiseExceptionOnReleaseMode - [`192fd12`](https://github.com/shadps4-emu/shadPS4/commit/192fd12273e7b3b30eff4ae64bfa74801eeb9ff3) Clang - [`a775c55`](https://github.com/shadps4-emu/shadPS4/commit/a775c55ac8f03c349ae66c595e98974e9bb8a3da) Merge branch 'shadps4-emu:main' into add-missing-RaiseException ### 📊 Changes **1 file changed** (+7 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/kernel/threads/exception.cpp` (+7 -0) </details> ### 📄 Description Some games call sceKernelDebugRaiseExceptionOnReleaseMode instead of sceKernelDebugRaiseException. It will be easier to spot games crashing on this if we have an unreachable for it. Spotted while debugging some older issues in Cyberpunk 2077 (CUSA16596) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:00:16 +03:00
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starred/shadPS4#2528
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