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[GH-ISSUE #2127] [GAME BUG]: [Lib.Net] log spam #740
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Originally created by @isshininu on GitHub (Jan 11, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2127
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
Several games spam sceNet in log.
Behavior is similar: When log reaches 100Mb in size (in a minute or so), shadPS4 stop writing new entries in log. Shortly after that, program crashes.
Name: DARK SOULS III NETWORK STRESS TEST VER.
Serial: CUSA03387
Version: 01.00
Name: Bloodborne™ Alpha Test
Serial: CUSA01322
Version: 01.00
sceNetResolverStartAton
sceNetResolverDestroy
sceNetPoolDestroy
sceNetEpollCreate
sceNetEpollControl
sceNetGetsockopt
sceNetSetsockopt
sceNetAccept
sceNetGetsockname
sceNetPoolCreate
sceNetResolverCreate
Reproduction Steps
Start game with or without patches.
Specify OS Version
Windows 10
CPU
Intel Core i5-10600KF
GPU
Nvidia GeForce RTX 3070
Amount of RAM in GB
48
Amount of VRAM in GB
8
Log File
ds3nt.zip
bbnt.zip
@Hermiten commented on GitHub (Jan 11, 2025):
Can you try with this PR ?
https://github.com/shadps4-emu/shadPS4/pull/2060
It can maybe solve a part of your problem and if some of them are still here, you can report it on the PR :)
@isshininu commented on GitHub (Jan 11, 2025):
This PR clears 6 out of 11 spam entries from the log, throws only single error for those two:
sceNetSetsockopt (1 error per log)
sceNetPoolCreate (1 error per log)
and keeps endless spam for next entries:
sceNetEpollControl
sceNetAccept
sceNetGetsockname
@Hermiten commented on GitHub (Jan 11, 2025):
Good to know
You can report it in the PR, he will try to fix it
@polybiusproxy commented on GitHub (Jan 11, 2025):
@isshininu Does the emulator really crash after the log reaches a certain size?
@isshininu commented on GitHub (Jan 11, 2025):
I filled log by idling in main menu. After that game (ds3 network test) either crashing on loading screen, or after map loads and I try to move character, so idk
@Hermiten commented on GitHub (Jan 29, 2025):
I'm closing this one. There is a PR for this and will be better to put update on it than here :)