[GH-ISSUE #2058] [GAME BUG]: cusa03173 Bloodborne GOTYE #706

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opened 2026-02-27 21:07:43 +03:00 by kerem · 9 comments
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Originally created by @Catboyhotline on GitHub (Jan 5, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2058

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

Overly sensitive gyro when using DualSense5 controller on 0.5.1 triggering motion gestures when pressing the X input, even when controller is resting on flat surface

Reproduction Steps

Play the game on DS5 without using any external controller APIs such as Steam Input

Specify OS Version

Fedora 40

CPU

Ryzen 5 7600x

GPU

Radeon RX 7900 XT

Amount of RAM in GB

32

Amount of VRAM in GB

16

Logs

shad_log.txt

Originally created by @Catboyhotline on GitHub (Jan 5, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2058 ### Checklist (we expect you to perform these steps before opening the issue) - [X] I have searched for a similar issue in this repository and did not find one. - [X] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [X] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [X] I have disabled all patches and cheats and the issue is still present. - [X] I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. ### Describe the Bug Overly sensitive gyro when using DualSense5 controller on 0.5.1 triggering motion gestures when pressing the X input, even when controller is resting on flat surface ### Reproduction Steps Play the game on DS5 without using any external controller APIs such as Steam Input ### Specify OS Version Fedora 40 ### CPU Ryzen 5 7600x ### GPU Radeon RX 7900 XT ### Amount of RAM in GB 32 ### Amount of VRAM in GB 16 ### Logs [shad_log.txt](https://github.com/user-attachments/files/18313256/shad_log.txt)
kerem closed this issue 2026-02-27 21:07:43 +03:00
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@roamic commented on GitHub (Jan 5, 2025):

Are you playing on 60 fps?

<!-- gh-comment-id:2571516309 --> @roamic commented on GitHub (Jan 5, 2025): Are you playing on 60 fps?
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@roamic commented on GitHub (Jan 5, 2025):

Also, why did you not attach any logs?

<!-- gh-comment-id:2571517130 --> @roamic commented on GitHub (Jan 5, 2025): Also, why did you not attach any logs?
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@eFMann commented on GitHub (Jan 5, 2025):

I can confirm this also happens on DualShock4 controller too.

I’ve also tried using both DS4 windows profiles (Xbox and ps4) to see if it behaves differently, however still seems to do the same where gyro is way too sensitive and pressing x will trigger the Emote. I also noticed that pressing X a and Left analog stick whichever way will trigger the emote, not sure if that’s the problem.

<!-- gh-comment-id:2571594395 --> @eFMann commented on GitHub (Jan 5, 2025): I can confirm this also happens on DualShock4 controller too. I’ve also tried using both DS4 windows profiles (Xbox and ps4) to see if it behaves differently, however still seems to do the same where gyro is way too sensitive and pressing x will trigger the Emote. I also noticed that pressing X a and Left analog stick whichever way will trigger the emote, not sure if that’s the problem.
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@Catboyhotline commented on GitHub (Jan 6, 2025):

Apologies, wrote this on mobile after turning off my PC, will add logs momentarily when I get back to my PC

<!-- gh-comment-id:2572210235 --> @Catboyhotline commented on GitHub (Jan 6, 2025): Apologies, wrote this on mobile after turning off my PC, will add logs momentarily when I get back to my PC
Author
Owner

@roamic commented on GitHub (Jan 6, 2025):

This log shows that you are using game patches. How can we trust you now when you ticked the checkbox that states that you have disabled them before testing? What else were you dishonest about in the checklist then?

<!-- gh-comment-id:2572307113 --> @roamic commented on GitHub (Jan 6, 2025): This log shows that you are using game patches. How can we trust you now when you ticked the checkbox that states that you have disabled them before testing? What else were you dishonest about in the checklist then?
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@Catboyhotline commented on GitHub (Jan 6, 2025):

It's not dishonesty mate, I disabled the patches, found the same issues and re enabled them again because if I have the issue either way, I'd at least like to play at a higher frame rate. If you think it'll make a difference I can grab a new log with patches disabled

<!-- gh-comment-id:2572632798 --> @Catboyhotline commented on GitHub (Jan 6, 2025): It's not dishonesty mate, I disabled the patches, found the same issues and re enabled them again because if I have the issue either way, I'd at least like to play at a higher frame rate. If you think it'll make a difference I can grab a new log with patches disabled
Author
Owner

@roamic commented on GitHub (Jan 6, 2025):

It's not dishonesty mate, I disabled the patches, found the same issues and re enabled them again because if I have the issue either way, I'd at least like to play at a higher frame rate. If you think it'll make a difference I can grab a new log with patches disabled

You're not here to play games, "mate", you're here to report an issue as a tester, so make some effort to ensure that your report adheres to the rules that are described in the issue template.

<!-- gh-comment-id:2572641544 --> @roamic commented on GitHub (Jan 6, 2025): > It's not dishonesty mate, I disabled the patches, found the same issues and re enabled them again because if I have the issue either way, I'd at least like to play at a higher frame rate. If you think it'll make a difference I can grab a new log with patches disabled You're not here to play games, "mate", you're here to report an issue as a tester, so make some effort to ensure that your report adheres to the rules that are described in the issue template.
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@C0rn3j commented on GitHub (Jan 8, 2025):

@Catboyhotline It'd be best to attach the patches from the clean run, as that'll eliminate any questions whether it could possibly be the patches, since human error is a thing.

You can workaround the issue for now since #2029 got merged yesterday.

<!-- gh-comment-id:2577667119 --> @C0rn3j commented on GitHub (Jan 8, 2025): @Catboyhotline It'd be best to attach the patches from the clean run, as that'll eliminate any questions whether it could possibly be the patches, since human error is a thing. You can workaround the issue for now since #2029 got merged yesterday.
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@Hermiten commented on GitHub (Jan 11, 2025):

I'm closing this one because no respect of the rules

<!-- gh-comment-id:2585304498 --> @Hermiten commented on GitHub (Jan 11, 2025): I'm closing this one because no respect of the rules
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starred/shadPS4#706
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