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[GH-ISSUE #2002] [AMD] CUSA03173 Bloodborne: Crazy stuttering and crashing ( sometimes ) #692
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Originally created by @cygmon0 on GitHub (Dec 31, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2002
Checklist
Describe the Bug
The game running at full 30 fps but with a stuttering here and there when entering a new area. sometimes the game will crash with the error ( ErrorOutOfDeviceMemory ) although Ram usage is not maxed out, so i assume it's a vram issue.
anyways the game is running much better than the previous versions, in the old version i couldn't get it to play cause it crashes when i start customizing the character.
I disabled all patches, re-installed the game, re-dumped sys_modules from my PS4, but the game still stutters..
here is a video.
https://youtu.be/kRtXnEaVX5s
Reproduction Steps
run the game with or without patches.
Specify OS Version
Windows 11 24H2
CPU
AMD Ryzen 5 3600
GPU
RX 5600 XT
Amount of RAM in GB
16 GB 3200 MT
Amount of VRAM in GB
6 GB
Logs
log.zip
[crash] shad_log.zip
@SleepingSnakezzz commented on GitHub (Jan 1, 2025):
ErrorOutOfDeviceMemory is generally referring to a crash from running out of VRAM. Regardless this appears to be a support request, and not a development issue:

@cygmon0 commented on GitHub (Jan 6, 2025):
My apologizes. I may have rushed in without reading properly..
i just wanted to note that with Smart Access Memory is enabled the game uses less vram but freezes at some point, and disabling it makes use more vram but without freezes.
cheers..