[GH-ISSUE #1938] [macOS] [BB] Crash in first Chalice Dungeon - CUSA03173 #670

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opened 2026-02-27 21:07:32 +03:00 by kerem · 2 comments
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Originally created by @shinra-electric on GitHub (Dec 27, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1938

I encountered a reproducible crash in the first chalice dungeon in CUSA03173 1.09.

The location is the very first dungeon. In order to access it you need to have defeated the blood-starved beast, so here is a save:
SPRJ0005.zip

Logs
shad_log.txt
Terminal Saved Output.txt

Location
Screenshot 2024-12-27 at 22 36 36

https://github.com/user-attachments/assets/e69302b6-63e5-4fc3-bebf-c918e04f8a28

System
M1 Pro
Sequoia 15.2

Originally created by @shinra-electric on GitHub (Dec 27, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1938 I encountered a reproducible crash in the first chalice dungeon in CUSA03173 1.09. The location is the very first dungeon. In order to access it you need to have defeated the blood-starved beast, so here is a save: [SPRJ0005.zip](https://github.com/user-attachments/files/18264182/SPRJ0005.zip) **Logs** [shad_log.txt](https://github.com/user-attachments/files/18264186/shad_log.txt) [Terminal Saved Output.txt](https://github.com/user-attachments/files/18264190/Terminal.Saved.Output.txt) **Location** <img width="1392" alt="Screenshot 2024-12-27 at 22 36 36" src="https://github.com/user-attachments/assets/b68e5165-c5a0-4374-98de-e2bda733efa4" /> https://github.com/user-attachments/assets/e69302b6-63e5-4fc3-bebf-c918e04f8a28 **System** M1 Pro Sequoia 15.2
kerem closed this issue 2026-02-27 21:07:32 +03:00
Author
Owner

@squidbus commented on GitHub (Dec 28, 2024):

Seems to be another instance of:

[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Vertex shader requires output buffer, but there is no free slot to pass it.

So a tessellation issue same as https://github.com/shadps4-emu/shadPS4/issues/1820. You may want to consolidate this issue into that one.

<!-- gh-comment-id:2564130524 --> @squidbus commented on GitHub (Dec 28, 2024): Seems to be another instance of: ``` [mvk-error] VK_ERROR_INITIALIZATION_FAILED: Vertex shader requires output buffer, but there is no free slot to pass it. ``` So a tessellation issue same as https://github.com/shadps4-emu/shadPS4/issues/1820. You may want to consolidate this issue into that one.
Author
Owner

@shinra-electric commented on GitHub (Dec 28, 2024):

Moved to the other open PR as advised.

<!-- gh-comment-id:2564282162 --> @shinra-electric commented on GitHub (Dec 28, 2024): Moved to the other open PR as advised.
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starred/shadPS4#670
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