[GH-ISSUE #359] ORBIS_KERNEL_MAP_OP_TYPE_PROTECT #56

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opened 2026-02-27 21:04:21 +03:00 by kerem · 0 comments
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Originally created by @DanielSvoboda on GitHub (Aug 2, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/359

[Debug] <Critical> memory_management.cpp:sceKernelBatchMap2:278: Unreachable code!
called: Unimplemented Operation = 4

[ORBIS_KERNEL_MAP_OP_TYPE_PROTECT = 4] has not yet been implemented
game to test: Okami [CUSA08364]

number 2 is also not implemented, but has not yet been called in an error message.


If you skip this error, the next one in okami is this:

[Debug] <Critical> liverpool.cpp:ProcessGraphics:428: Unreachable code!
Unknown PM4 type 3 opcode 0x39 with count 2
Originally created by @DanielSvoboda on GitHub (Aug 2, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/359 ``` [Debug] <Critical> memory_management.cpp:sceKernelBatchMap2:278: Unreachable code! called: Unimplemented Operation = 4 ``` [ORBIS_KERNEL_MAP_OP_TYPE_PROTECT = 4] has not yet been implemented game to test: Okami [CUSA08364] number 2 is also not implemented, but has not yet been called in an error message. ------- If you skip this error, the next one in okami is this: ``` [Debug] <Critical> liverpool.cpp:ProcessGraphics:428: Unreachable code! Unknown PM4 type 3 opcode 0x39 with count 2 ```
kerem closed this issue 2026-02-27 21:04:21 +03:00
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starred/shadPS4#56
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