mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 15:56:00 +03:00
[GH-ISSUE #1147] Fullscreen CLI linux #359
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#359
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @ghost on GitHub (Sep 29, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1147
Hello,
Is there a flag to run the SDL-Appimage as fullscreen on linux? I'm trying to create a launcher for batocera? Or better, yet when i tried a script to the qt app image /userdata/system/pro/Shadps4-Qt-AppImage "/path/to/.eboot" it doesn't launch with that. (Would prefer launching via qt.)
Thanks.
@qurious-pixel commented on GitHub (Oct 3, 2024):
The quick way is to edit the
config.tomlin the user folder.Then launch as normal
/userdata/system/pro/Shadps4-sdl-AppImage "/path/to/.eboot"This seems like a Feature Request that would make a good first issue for someone.
@robyn-dressler commented on GitHub (Oct 6, 2024):
If no one else is working on this, I'd be happy to take a look.
@LordDaveTheKind commented on GitHub (Oct 6, 2024):
If you are on Wayland, have you already considered Valve Gamescope?
@qurious-pixel commented on GitHub (Oct 6, 2024):
They are using Batocera, and want a switch to open the game window fullscreen when using SDL.
There is already a patch switch
-pso adding an-f/--fullscreencan be done similiarly.@kalaposfos13 commented on GitHub (Nov 28, 2024):
Can this be closed, as my PR has this implemented?
@polybiusproxy commented on GitHub (Nov 28, 2024):
It can be closed once it's merged
@kalaposfos13 commented on GitHub (Nov 28, 2024):
Sorry, linked the wrong PR