[GH-ISSUE #1567] <Critical> liverpool.cpp:ProcessGraphics:200: Unreachable code! Unsupported PM4 type 0 #533

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opened 2026-02-27 21:06:45 +03:00 by kerem · 17 comments
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Originally created by @unk0wn-u53r on GitHub (Nov 22, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1567

Latest nightly build 0.4.1 WIP main f9ae945
Game: Bloodborne GOTY/CUSA03173

What happen: Games stucks after 30 seconds when I want loading into the gaming world.
Systeminformations: GMKtec K8 with Ryzen 7 8845HS and Radeon 780M, 32 GB DDR5 5600MHz CL40
Latest Windows 11, all drivers up-to-date

Additional informations:
No cheats or mods used.
Enabled patches are:

  • Skip intro
  • Disable chromatic abberation
  • Disable motion blur
  • Disable HTTP requests
  • Force enable Old Hunters DLC
  • Resolution patch 900p

Tried also to disable all patches but the same critical error appears.

Crash log file
shad_log.txt

Originally created by @unk0wn-u53r on GitHub (Nov 22, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1567 Latest nightly build 0.4.1 WIP main f9ae945 Game: Bloodborne GOTY/CUSA03173 What happen: Games stucks after 30 seconds when I want loading into the gaming world. Systeminformations: GMKtec K8 with Ryzen 7 8845HS and Radeon 780M, 32 GB DDR5 5600MHz CL40 Latest Windows 11, all drivers up-to-date Additional informations: No cheats or mods used. Enabled patches are: - Skip intro - Disable chromatic abberation - Disable motion blur - Disable HTTP requests - Force enable Old Hunters DLC - Resolution patch 900p Tried also to disable all patches but the same critical error appears. Crash log file [shad_log.txt](https://github.com/user-attachments/files/17853952/shad_log.txt)
kerem closed this issue 2026-02-27 21:06:46 +03:00
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@brosef622 commented on GitHub (Nov 22, 2024):

Can confirm same issue on release 58 of baggins183 build. Believe it may have something to do with AMD GPU hardware. Will add references if I can confirm.

<!-- gh-comment-id:2494954289 --> @brosef622 commented on GitHub (Nov 22, 2024): Can confirm same issue on release 58 of baggins183 build. Believe it may have something to do with AMD GPU hardware. Will add references if I can confirm.
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@Crispy81 commented on GitHub (Dec 2, 2024):

Seen this error on a few games I've tested, I've also got an AMD GPU. Next GPU upgrade will be an Nvidia card.

<!-- gh-comment-id:2510527269 --> @Crispy81 commented on GitHub (Dec 2, 2024): Seen this error on a few games I've tested, I've also got an AMD GPU. Next GPU upgrade will be an Nvidia card.
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@StevenMiller123 commented on GitHub (Dec 2, 2024):

This error is an emulation error, and has nothing to do with your GPU. If you're encountering this error in games other than Bloodborne or J-STARS Victory Vs+, please provide a log of the crash.

<!-- gh-comment-id:2510529980 --> @StevenMiller123 commented on GitHub (Dec 2, 2024): This error is an emulation error, and has nothing to do with your GPU. If you're encountering this error in games other than Bloodborne or J-STARS Victory Vs+, please provide a log of the crash.
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@Crispy81 commented on GitHub (Dec 2, 2024):

Next time I re-test all my games, any with that error message, I definitely will post the log in here. I'm glad it's not a GPU specific thing.

<!-- gh-comment-id:2510532471 --> @Crispy81 commented on GitHub (Dec 2, 2024): Next time I re-test all my games, any with that error message, I definitely will post the log in here. I'm glad it's not a GPU specific thing.
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@Crispy81 commented on GitHub (Dec 2, 2024):

Killzone: Shadow Fall has a slightly different message: Are we interested in that or needs to be the exact same as thread title message?

image

<!-- gh-comment-id:2510626678 --> @Crispy81 commented on GitHub (Dec 2, 2024): Killzone: Shadow Fall has a slightly different message: Are we interested in that or needs to be the exact same as thread title message? ![image](https://github.com/user-attachments/assets/3c1e0f6d-d0ce-489a-b4f1-b8e07a20ce0f)
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@StevenMiller123 commented on GitHub (Dec 2, 2024):

@Crispy81 Errors like that one can be shared over in https://github.com/shadps4-emu/shadPS4/issues/496, though they're very different from the PM4 Type 0 errors mentioned here.

<!-- gh-comment-id:2510633689 --> @StevenMiller123 commented on GitHub (Dec 2, 2024): @Crispy81 Errors like that one can be shared over in https://github.com/shadps4-emu/shadPS4/issues/496, though they're very different from the PM4 Type 0 errors mentioned here.
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@Crispy81 commented on GitHub (Dec 2, 2024):

No problems. I found 3 more similar errors, but they had different codes.. some had compute: 664 and compute:700 so they're all for different things. I tested all 327 of my games.

<!-- gh-comment-id:2510783006 --> @Crispy81 commented on GitHub (Dec 2, 2024): No problems. I found 3 more similar errors, but they had different codes.. some had compute: 664 and compute:700 so they're all for different things. I tested all 327 of my games.
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@Vimvoord commented on GitHub (Dec 3, 2024):

Bump. Same issue.
shad_log.txt

<!-- gh-comment-id:2514902465 --> @Vimvoord commented on GitHub (Dec 3, 2024): Bump. Same issue. [shad_log.txt](https://github.com/user-attachments/files/17995378/shad_log.txt)
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@kennybruhbruh commented on GitHub (Dec 4, 2024):

^^
shad_log.txt

<!-- gh-comment-id:2517340880 --> @kennybruhbruh commented on GitHub (Dec 4, 2024): ^^ [shad_log.txt](https://github.com/user-attachments/files/18008879/shad_log.txt)
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@Hermiten commented on GitHub (Dec 4, 2024):

@Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support

<!-- gh-comment-id:2517462472 --> @Hermiten commented on GitHub (Dec 4, 2024): @Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support
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@Hermiten commented on GitHub (Dec 4, 2024):

Like @StevenMiller123 , this can be report on #496
But when you do a test, you may not use cheat nor mods.
I'm closing this one

<!-- gh-comment-id:2517470316 --> @Hermiten commented on GitHub (Dec 4, 2024): Like @StevenMiller123 , this can be report on #496 But when you do a test, you may not use cheat nor mods. I'm closing this one
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@NiclasNike commented on GitHub (Dec 4, 2024):

@Hermiten Please stop closing this one, it does happen on main and it happens all the time (for some of us). What Steven mentioned was PM4 type 3 with an opcode, those goes into #496

<!-- gh-comment-id:2517480343 --> @NiclasNike commented on GitHub (Dec 4, 2024): @Hermiten Please stop closing this one, it does happen on main and it happens all the time (for some of us). What Steven mentioned was PM4 type 3 with an opcode, those goes into #496
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@StevenMiller123 commented on GitHub (Dec 4, 2024):

@Hermiten I do not believe PM4 Type 0 errors belong in the opcodes aggregate issue, as PM4 Type 0 errors are completely unrelated to PM4 Type 3 opcodes.

<!-- gh-comment-id:2517483754 --> @StevenMiller123 commented on GitHub (Dec 4, 2024): @Hermiten I do not believe PM4 Type 0 errors belong in the opcodes aggregate issue, as PM4 Type 0 errors are completely unrelated to PM4 Type 3 opcodes.
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@Vimvoord commented on GitHub (Dec 4, 2024):

@Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support

It doesn't matter which branch I use. Happens on all forks including main.

<!-- gh-comment-id:2517662741 --> @Vimvoord commented on GitHub (Dec 4, 2024): > @Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support It doesn't matter which branch I use. Happens on all forks including main.
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@Missake212 commented on GitHub (Dec 4, 2024):

@Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support

It doesn't matter which branch I use. Happens on all forks including main.

Then send a log of it happening on main instead of a fork.

<!-- gh-comment-id:2518471181 --> @Missake212 commented on GitHub (Dec 4, 2024): > > @Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support > > It doesn't matter which branch I use. Happens on all forks including main. Then send a log of it happening on main instead of a fork.
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@Hermiten commented on GitHub (Dec 4, 2024):

@Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support

It doesn't matter which branch I use. Happens on all forks including main.

Then send a log of it happening on main instead of a fork.

Exactly

<!-- gh-comment-id:2518687070 --> @Hermiten commented on GitHub (Dec 4, 2024): > > > @Vimvoord @kennybruhbruh you don't use a branch from here. Please don't report this here, you will not have support > > > > > > It doesn't matter which branch I use. Happens on all forks including main. > > Then send a log of it happening on main instead of a fork. Exactly
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@Alekay1310 commented on GitHub (Dec 6, 2024):

on main release 0.4.0 still same issue
shad_log.txt

<!-- gh-comment-id:2522281585 --> @Alekay1310 commented on GitHub (Dec 6, 2024): on main release 0.4.0 still same issue [shad_log.txt](https://github.com/user-attachments/files/18033991/shad_log.txt)
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