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[PR #3923] [MERGED] Lib.Audio3d: sceAudio3dGetDefaultOpenParameters fix #3805
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3923
Author: @StevenMiller123
Created: 1/13/2026
Status: ✅ Merged
Merged: 1/13/2026
Merged by: @georgemoralis
Base:
main← Head:fix-audio3d📝 Commits (3)
defc80fOrbisAudio3dOpenParameters struct fix8051251Bring back filler, only copy 0x20 bytes.e436673Fix memcpy📊 Changes
1 file changed (+3 additions, -2 deletions)
View changed files
📝
src/core/libraries/audio3d/audio3d.cpp(+3 -2)📄 Description
sceAudio3dGetDefaultOpenParameters should only copy 0x20 bytes to the parameter output.
We were originally writing 0x28 bytes, which could corrupt the stack in titles using the function.
This fixes some cases of
kernel.cpp:81 stack_chk_fail: Unreachable code!in games using libSceAudio3d.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.