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[PR #4079] [CLOSED] use eR8G8B8A8Unorm image format instead of eR16G16B16A16Sfloat #3923
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/4079
Author: @evill33t
Created: 2/25/2026
Status: ❌ Closed
Base:
main← Head:fsr_hdr_optimization📝 Commits (1)
7bc82d8use eR8G8B8A8Unorm image format instead of eR16G16B16A16Sfloat when hdr is disabled📊 Changes
2 files changed (+5 additions, -5 deletions)
View changed files
📝
src/video_core/renderer_vulkan/host_passes/fsr_pass.cpp(+4 -4)📝
src/video_core/renderer_vulkan/host_passes/fsr_pass.h(+1 -1)📄 Description
if HDR is disabled use eR8G8B8A8Unorm instead of eR16G16B16A16Sfloat
halves bandwidth and memory for fsr pass
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.