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[PR #3730] [MERGED] Mark linux-sdl and macos-sdl binaries as executable #3685
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3730
Author: @tomboylover93
Created: 10/12/2025
Status: ✅ Merged
Merged: 10/12/2025
Merged by: @squidbus
Base:
main← Head:chmod-sdl📝 Commits (8)
1a61f5aMark linux-sdl and macos-sdl binaries as executable (#4)d2acc27Revert previous changes and mark artifacts as executable in the86846b5undo reindentationdb4886dACTUALLY undo reindentatione6ab491Merge branch 'main' into chmod-sdl2aa8788remove obsolete externals that got merged62332f2Merge remote-tracking branch 'refs/remotes/origin/chmod-sdl' into chmod-sdlf2cf004add recursive flag📊 Changes
1 file changed (+5 additions, -0 deletions)
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📝
.github/workflows/build.yml(+5 -0)📄 Description
Title.
Should fix an issue described by @brad0demx here and on Discord regarding the Qt launcher and how SDL pre-release binaries for the aforementioned platforms aren't marked as executable, thus refusing to run.
Fixing it here during the packaging process as opposed to marking it as executable with a different ifdef for macOS on shadps4-qtlauncher is more efficient.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.