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Originally created by @lukaszarczynski on GitHub (Sep 27, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1117
After merging #1033, emulator crashes when some game is selected (not even booted yet). It also caused linux release to be 2 times bigger.
System: Kubuntu 24.04, with wayland display server
ShadPS4 doesn't even write any logs to file, when launched from terminal it shows following errors:
shad_crash.log
@RoastBeefer00 commented on GitHub (Sep 27, 2024):
This happened to me as well but you can launch a game directly from the command line and that still works
@Dante1475 commented on GitHub (Sep 28, 2024):
how?
@gs-soda commented on GitHub (Sep 28, 2024):
Can confirm, manually compiled however works perfectly fine for me, so I would try that
@Dante1475 commented on GitHub (Sep 29, 2024):
Do You compiled on SteamOS or in other distro?
@lukaszarczynski commented on GitHub (Sep 29, 2024):
@RoastBeefer00 but without the ability to apply patches, right?
@RoastBeefer00 commented on GitHub (Sep 29, 2024):
No I can apply patches, close the emulator, the launch the game from the command line
@gs-soda commented on GitHub (Sep 30, 2024):
Compiled on Arch Linux, from my knowledge the only issue on SteamOS is an outdated glibc, which is (apparently) fixed by using the beta branch. Also, AppImage seems to work now with the latest commit (
62c59d1)@lukaszarczynski commented on GitHub (Sep 30, 2024):
Indeed, it was fixed today