[GH-ISSUE #1117] [Regression] ShadPS4 crashes before running any game after #1033 on Linux #344

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opened 2026-02-27 21:05:50 +03:00 by kerem · 8 comments
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Originally created by @lukaszarczynski on GitHub (Sep 27, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1117

After merging #1033, emulator crashes when some game is selected (not even booted yet). It also caused linux release to be 2 times bigger.

System: Kubuntu 24.04, with wayland display server

ShadPS4 doesn't even write any logs to file, when launched from terminal it shows following errors:
shad_crash.log

Originally created by @lukaszarczynski on GitHub (Sep 27, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1117 After merging #1033, emulator crashes when some game is selected (not even booted yet). It also caused linux release to be 2 times bigger. System: Kubuntu 24.04, with wayland display server ShadPS4 doesn't even write any logs to file, when launched from terminal it shows following errors: [shad_crash.log](https://github.com/user-attachments/files/17169212/shad_crash.log)
kerem closed this issue 2026-02-27 21:05:50 +03:00
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@RoastBeefer00 commented on GitHub (Sep 27, 2024):

This happened to me as well but you can launch a game directly from the command line and that still works

<!-- gh-comment-id:2379992211 --> @RoastBeefer00 commented on GitHub (Sep 27, 2024): This happened to me as well but you can launch a game directly from the command line and that still works
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@Dante1475 commented on GitHub (Sep 28, 2024):

This happened to me as well but you can launch a game directly from the command line and that still works

how?

<!-- gh-comment-id:2380386552 --> @Dante1475 commented on GitHub (Sep 28, 2024): > This happened to me as well but you can launch a game directly from the command line and that still works how?
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@gs-soda commented on GitHub (Sep 28, 2024):

Can confirm, manually compiled however works perfectly fine for me, so I would try that

<!-- gh-comment-id:2380720703 --> @gs-soda commented on GitHub (Sep 28, 2024): Can confirm, manually compiled however works perfectly fine for me, so I would try that
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@Dante1475 commented on GitHub (Sep 29, 2024):

Can confirm, manually compiled however works perfectly fine for me, so I would try that

Do You compiled on SteamOS or in other distro?

<!-- gh-comment-id:2381584675 --> @Dante1475 commented on GitHub (Sep 29, 2024): > Can confirm, manually compiled however works perfectly fine for me, so I would try that Do You compiled on SteamOS or in other distro?
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@lukaszarczynski commented on GitHub (Sep 29, 2024):

This happened to me as well but you can launch a game directly from the command line and that still works

@RoastBeefer00 but without the ability to apply patches, right?

<!-- gh-comment-id:2381638408 --> @lukaszarczynski commented on GitHub (Sep 29, 2024): > This happened to me as well but you can launch a game directly from the command line and that still works @RoastBeefer00 but without the ability to apply patches, right?
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@RoastBeefer00 commented on GitHub (Sep 29, 2024):

This happened to me as well but you can launch a game directly from the command line and that still works

@RoastBeefer00 but without the ability to apply patches, right?

No I can apply patches, close the emulator, the launch the game from the command line

<!-- gh-comment-id:2381649030 --> @RoastBeefer00 commented on GitHub (Sep 29, 2024): > > This happened to me as well but you can launch a game directly from the command line and that still works > > @RoastBeefer00 but without the ability to apply patches, right? No I can apply patches, close the emulator, the launch the game from the command line
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@gs-soda commented on GitHub (Sep 30, 2024):

Can confirm, manually compiled however works perfectly fine for me, so I would try that

Do You compiled on SteamOS or in other distro?

Compiled on Arch Linux, from my knowledge the only issue on SteamOS is an outdated glibc, which is (apparently) fixed by using the beta branch. Also, AppImage seems to work now with the latest commit (62c59d1)

<!-- gh-comment-id:2382704158 --> @gs-soda commented on GitHub (Sep 30, 2024): > > Can confirm, manually compiled however works perfectly fine for me, so I would try that > > Do You compiled on SteamOS or in other distro? Compiled on Arch Linux, from my knowledge the only issue on SteamOS is an outdated glibc, which is (apparently) fixed by using the beta branch. Also, AppImage seems to work now with the latest commit (62c59d1)
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@lukaszarczynski commented on GitHub (Sep 30, 2024):

Indeed, it was fixed today

<!-- gh-comment-id:2383279803 --> @lukaszarczynski commented on GitHub (Sep 30, 2024): Indeed, it was fixed today
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