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[GH-ISSUE #3362] [GAME BUG]: Gundam Breaker 3(CUSA07652 )The game runs perfectly,But when storing BUG!May I ask if it can be repaired? #1033
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starred/shadPS4#1033
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Originally created by @2300201195 on GitHub (Aug 1, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3362
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
The game runs perfectly,But when storing, it shows:
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
But you can proceed to the next step by closing the program and reopening it until it crashes during storage after the game prologue ends!
Reproduction Steps
https://github.com/user-attachments/assets/30ca503a-8e2c-4690-ad44-d2bee1c7fc00
Specify OS Version
Windows 11 24H2
CPU
i5 12490F
GPU
RTX 4070
Amount of RAM in GB
DDR5 6400 32GB
Amount of VRAM in GB
12GB
Log File
shad_log.txt
@paichayon145-cmyk commented on GitHub (Aug 3, 2025):
How do you run this game I can't even run it.
@2300201195 commented on GitHub (Aug 4, 2025):
Just run it directly,If it can't run, then there's a problem with unpacking your PKG。
@StevenMiller123 commented on GitHub (Aug 27, 2025):
Based on the comments in here, and the information in your log, it sounds like this is a modified game dump.
Also, please keep conversations in English, as that allows us to better moderate activities here.
Finally, there were some issues with the readbackLinearImages setting you enabled in your shadPS4 settings. Once you've redumped your copy of this game, I suggest you retest on the latest main builds to see if the crash you've described is fixed.
@joseph1106 commented on GitHub (Sep 14, 2025):
Hello I have the same issue, have you fixed it now?
@2300201195 commented on GitHub (Sep 19, 2025):
NO!This issue has not been resolved yet, but the administrator has closed this article!