[PR #3375] [MERGED] libSceAppContent: Use last 16 characters of DLC folder to determine entitlement label #3423

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opened 2026-02-27 22:03:38 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3375
Author: @StevenMiller123
Created: 8/3/2025
Status: Merged
Merged: 8/5/2025
Merged by: @georgemoralis

Base: mainHead: addcont


📝 Commits (3)

  • 706980f Use last 16 characters of DLC folder name to determine entitlement label
  • c69c322 Clang
  • c6c3034 Adjust comment

📊 Changes

1 file changed (+6 additions, -1 deletions)

View changed files

📝 src/core/libraries/app_content/app_content.cpp (+6 -1)

📄 Description

Between game dumping methods, there isn't a widely accepted name format for dumped additional content files. However, our recommended dumping method, the Itemzflow Games Manager homebrew, ends each DLC folder with the entitlement label (For example, one of the DLC from Hatsune Miku: Project DIVA Future Tone (CUSA06093) dumps with the folder name "CUSA06093-DLC-DIVAFT39FUTURE00").

To make the DLC installation process easier, this PR changes the additional content loading process to get the entitlement label name from the end of the dumped folder name, instead of the start. Anyone who modified their dumped folders to get them recognized under the previous code should see no difference over previous builds.

To install DLC dumped through Itemzflow Games Manager with this PR:

  1. Go to your shadPS4 additional content folder (which must be manually set though GUI or config.toml)
  2. Create a folder in there with your game's serial number (starts with CUSA, followed by five digits)
  3. Copy all dumped DLC folders into your created folder.

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3375 **Author:** [@StevenMiller123](https://github.com/StevenMiller123) **Created:** 8/3/2025 **Status:** ✅ Merged **Merged:** 8/5/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `addcont` --- ### 📝 Commits (3) - [`706980f`](https://github.com/shadps4-emu/shadPS4/commit/706980face913a06603a142cf8acbca4895540a5) Use last 16 characters of DLC folder name to determine entitlement label - [`c69c322`](https://github.com/shadps4-emu/shadPS4/commit/c69c32270b87165cbc252c0b48e00ec325b5497b) Clang - [`c6c3034`](https://github.com/shadps4-emu/shadPS4/commit/c6c3034a062f0af1fea8e63b1a683adeed26392f) Adjust comment ### 📊 Changes **1 file changed** (+6 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/app_content/app_content.cpp` (+6 -1) </details> ### 📄 Description Between game dumping methods, there isn't a widely accepted name format for dumped additional content files. However, our recommended dumping method, the Itemzflow Games Manager homebrew, ends each DLC folder with the entitlement label (For example, one of the DLC from Hatsune Miku: Project DIVA Future Tone (CUSA06093) dumps with the folder name "CUSA06093-DLC-DIVAFT39FUTURE00"). To make the DLC installation process easier, this PR changes the additional content loading process to get the entitlement label name from the end of the dumped folder name, instead of the start. Anyone who modified their dumped folders to get them recognized under the previous code should see no difference over previous builds. To install DLC dumped through Itemzflow Games Manager with this PR: 1. Go to your shadPS4 additional content folder (which must be manually set though GUI or config.toml) 2. Create a folder in there with your game's serial number (starts with CUSA, followed by five digits) 3. Copy all dumped DLC folders into your created folder. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:03:38 +03:00
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starred/shadPS4#3423
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