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[PR #3375] [MERGED] libSceAppContent: Use last 16 characters of DLC folder to determine entitlement label #3423
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3375
Author: @StevenMiller123
Created: 8/3/2025
Status: ✅ Merged
Merged: 8/5/2025
Merged by: @georgemoralis
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main← Head:addcont📝 Commits (3)
706980fUse last 16 characters of DLC folder name to determine entitlement labelc69c322Clangc6c3034Adjust comment📊 Changes
1 file changed (+6 additions, -1 deletions)
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src/core/libraries/app_content/app_content.cpp(+6 -1)📄 Description
Between game dumping methods, there isn't a widely accepted name format for dumped additional content files. However, our recommended dumping method, the Itemzflow Games Manager homebrew, ends each DLC folder with the entitlement label (For example, one of the DLC from Hatsune Miku: Project DIVA Future Tone (CUSA06093) dumps with the folder name "CUSA06093-DLC-DIVAFT39FUTURE00").
To make the DLC installation process easier, this PR changes the additional content loading process to get the entitlement label name from the end of the dumped folder name, instead of the start. Anyone who modified their dumped folders to get them recognized under the previous code should see no difference over previous builds.
To install DLC dumped through Itemzflow Games Manager with this PR:
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.