[PR #3279] [MERGED] Implement sceAudioOutGetLastOutputTime #3355

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opened 2026-02-27 22:03:23 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3279
Author: @kalaposfos13
Created: 7/20/2025
Status: Merged
Merged: 7/20/2025
Merged by: @georgemoralis

Base: mainHead: audioout-getlastoutputtime


📝 Commits (3)

📊 Changes

2 files changed (+17 additions, -3 deletions)

View changed files

📝 src/core/libraries/audio/audioout.cpp (+15 -2)
📝 src/core/libraries/audio/audioout.h (+2 -1)

📄 Description

Implements the titular function seen in https://github.com/shadps4-compatibility/shadps4-game-compatibility/issues/1322 (CUSA04408 - Middle-earth™: Shadow of War™). This is not the source of the hang in the game, and the spam is only a side effect of the fact that the game hangs, while the audio thread doesn't, but since it does look to be working fine I thought I'd PR it anyway.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3279 **Author:** [@kalaposfos13](https://github.com/kalaposfos13) **Created:** 7/20/2025 **Status:** ✅ Merged **Merged:** 7/20/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `audioout-getlastoutputtime` --- ### 📝 Commits (3) - [`c717226`](https://github.com/shadps4-emu/shadPS4/commit/c71722641228c6b78f15c006aec0a8ae6e1b0cf9) Implement sceAudioOutGetLastOutputTime - [`ec5985a`](https://github.com/shadps4-emu/shadPS4/commit/ec5985ac0068781d2abdc0e5fcca66e5decd1f2f) Error returns - [`5714faa`](https://github.com/shadps4-emu/shadPS4/commit/5714faaf3d59ad9f2022eafb3bfcfc0a2ab7fdb5) Logging ### 📊 Changes **2 files changed** (+17 additions, -3 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/audio/audioout.cpp` (+15 -2) 📝 `src/core/libraries/audio/audioout.h` (+2 -1) </details> ### 📄 Description Implements the titular function seen in https://github.com/shadps4-compatibility/shadps4-game-compatibility/issues/1322 (CUSA04408 - Middle-earth™: Shadow of War™). This is not the source of the hang in the game, and the spam is only a side effect of the fact that the game hangs, while the audio thread doesn't, but since it does look to be working fine I thought I'd PR it anyway. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:03:23 +03:00
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starred/shadPS4#3355
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