mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 00:05:58 +03:00
[PR #3182] [MERGED] Support for BUFFER_ATOMIC_S/UMIN_X2 #3290
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#3290
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3182
Author: @mikusp
Created: 7/2/2025
Status: ✅ Merged
Merged: 7/3/2025
Merged by: @squidbus
Base:
main← Head:fix_buffer_atomic_max_b64📝 Commits (2)
509ba63Fix BufferAtomicS/UMax64 SPIR-V emitting048b085Support for BUFFER_ATOMIC_S/UMIN_X2📊 Changes
8 files changed (+40 additions, -2 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp(+8 -0)📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+2 -0)📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+4 -0)📝
src/shader_recompiler/ir/ir_emitter.cpp(+10 -2)📝
src/shader_recompiler/ir/microinstruction.cpp(+2 -0)📝
src/shader_recompiler/ir/opcodes.inc(+2 -0)📝
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+10 -0)📝
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp(+2 -0)📄 Description
Also fixes an issue with S/UMax64 reported by @kalaposfos13
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.