[PR #3182] [MERGED] Support for BUFFER_ATOMIC_S/UMIN_X2 #3290

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opened 2026-02-27 22:03:09 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3182
Author: @mikusp
Created: 7/2/2025
Status: Merged
Merged: 7/3/2025
Merged by: @squidbus

Base: mainHead: fix_buffer_atomic_max_b64


📝 Commits (2)

  • 509ba63 Fix BufferAtomicS/UMax64 SPIR-V emitting
  • 048b085 Support for BUFFER_ATOMIC_S/UMIN_X2

📊 Changes

8 files changed (+40 additions, -2 deletions)

View changed files

📝 src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp (+8 -0)
📝 src/shader_recompiler/backend/spirv/emit_spirv_instructions.h (+2 -0)
📝 src/shader_recompiler/frontend/translate/vector_memory.cpp (+4 -0)
📝 src/shader_recompiler/ir/ir_emitter.cpp (+10 -2)
📝 src/shader_recompiler/ir/microinstruction.cpp (+2 -0)
📝 src/shader_recompiler/ir/opcodes.inc (+2 -0)
📝 src/shader_recompiler/ir/passes/resource_tracking_pass.cpp (+10 -0)
📝 src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp (+2 -0)

📄 Description

Also fixes an issue with S/UMax64 reported by @kalaposfos13


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3182 **Author:** [@mikusp](https://github.com/mikusp) **Created:** 7/2/2025 **Status:** ✅ Merged **Merged:** 7/3/2025 **Merged by:** [@squidbus](https://github.com/squidbus) **Base:** `main` ← **Head:** `fix_buffer_atomic_max_b64` --- ### 📝 Commits (2) - [`509ba63`](https://github.com/shadps4-emu/shadPS4/commit/509ba63928e9bdcb2a77091d05b96efe9886499e) Fix BufferAtomicS/UMax64 SPIR-V emitting - [`048b085`](https://github.com/shadps4-emu/shadPS4/commit/048b0851f046cfe2dc7208941dca1de89bd3e1fe) Support for BUFFER_ATOMIC_S/UMIN_X2 ### 📊 Changes **8 files changed** (+40 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp` (+8 -0) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_instructions.h` (+2 -0) 📝 `src/shader_recompiler/frontend/translate/vector_memory.cpp` (+4 -0) 📝 `src/shader_recompiler/ir/ir_emitter.cpp` (+10 -2) 📝 `src/shader_recompiler/ir/microinstruction.cpp` (+2 -0) 📝 `src/shader_recompiler/ir/opcodes.inc` (+2 -0) 📝 `src/shader_recompiler/ir/passes/resource_tracking_pass.cpp` (+10 -0) 📝 `src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp` (+2 -0) </details> ### 📄 Description Also fixes an issue with S/UMax64 reported by @kalaposfos13 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:03:09 +03:00
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starred/shadPS4#3290
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