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[PR #3153] [MERGED] V_CMP_EQ_U64 support #3266
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3153
Author: @nickci2002
Created: 6/23/2025
Status: ✅ Merged
Merged: 7/2/2025
Merged by: @georgemoralis
Base:
main← Head:v_cmp_u64-support📝 Commits (7)
0f12a4cAdded V_CMP_EQ_U64 shader opcode support and added 64-bit relational operators (<,>,<=,>=)2ba88feMerge branch 'shadps4-emu:main' into v_cmp_u64-supportd59df1dFixed clang-format crying because I typed xargs clang-format instead of xargs clang-format-1914d619eMerge branch 'shadps4-emu:main' into v_cmp_u64-support544ff1dReplaced V_CMP_EQ_U64 code to match V_CMP_U32 to testc5c7546Merge branch 'shadps4-emu:main' into v_cmp_u64-support072287dUpdated V_CMP_U64 for future addons📊 Changes
8 files changed (+145 additions, -64 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+12 -6)📝
src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp(+30 -6)📝
src/shader_recompiler/frontend/translate/translate.h(+2 -2)📝
src/shader_recompiler/frontend/translate/vector_alu.cpp(+24 -29)📝
src/shader_recompiler/ir/ir_emitter.cpp(+38 -6)📝
src/shader_recompiler/ir/ir_emitter.h(+3 -3)📝
src/shader_recompiler/ir/opcodes.inc(+12 -6)📝
src/shader_recompiler/ir/passes/constant_propagation_pass.cpp(+24 -6)📄 Description
Added V_CMP_EQ_U64 opcode support for Dead Rising 4 (https://github.com/shadps4-emu/shadPS4/issues/496#issuecomment-2933971873) and added 64-bit relational operators (<,>,<=,>=).
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.