[PR #3054] [MERGED] shader_recompiler: Implement dual source blending #3181

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opened 2026-02-27 22:02:44 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3054
Author: @raphaelthegreat
Created: 6/8/2025
Status: Merged
Merged: 6/8/2025
Merged by: @georgemoralis

Base: mainHead: dual-src


📝 Commits (1)

  • a2b1d73 shader_recompiler: Implement dual source blending

📊 Changes

6 files changed (+47 additions, -4 deletions)

View changed files

📝 src/shader_recompiler/backend/spirv/spirv_emit_context.cpp (+13 -2)
📝 src/shader_recompiler/frontend/translate/export.cpp (+8 -2)
📝 src/shader_recompiler/runtime_info.h (+2 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+13 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.h (+2 -0)
📝 src/video_core/renderer_vulkan/vk_pipeline_cache.cpp (+9 -0)

📄 Description

Proper solution to the swizzle regression described in https://github.com/shadps4-emu/shadPS4/pull/3051
Fixes missing geometry in Driveclub (CUSA00093)


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3054 **Author:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Created:** 6/8/2025 **Status:** ✅ Merged **Merged:** 6/8/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `dual-src` --- ### 📝 Commits (1) - [`a2b1d73`](https://github.com/shadps4-emu/shadPS4/commit/a2b1d738bcd616e8eb7112276d3602e3da9a697a) shader_recompiler: Implement dual source blending ### 📊 Changes **6 files changed** (+47 additions, -4 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.cpp` (+13 -2) 📝 `src/shader_recompiler/frontend/translate/export.cpp` (+8 -2) 📝 `src/shader_recompiler/runtime_info.h` (+2 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+13 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.h` (+2 -0) 📝 `src/video_core/renderer_vulkan/vk_pipeline_cache.cpp` (+9 -0) </details> ### 📄 Description Proper solution to the swizzle regression described in https://github.com/shadps4-emu/shadPS4/pull/3051 Fixes missing geometry in Driveclub (CUSA00093) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:02:44 +03:00
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starred/shadPS4#3181
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