[PR #3010] [MERGED] Handle R128 bit in MIMG instructions #3147

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opened 2026-02-27 22:02:37 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3010
Author: @mikusp
Created: 5/29/2025
Status: Merged
Merged: 5/29/2025
Merged by: @squidbus

Base: mainHead: r128


📝 Commits (1)

  • 971ad70 Handle R128 bit in MIMG instructions

📊 Changes

5 files changed (+15 additions, -2 deletions)

View changed files

📝 src/shader_recompiler/frontend/decode.cpp (+0 -1)
📝 src/shader_recompiler/frontend/translate/vector_memory.cpp (+5 -0)
📝 src/shader_recompiler/info.h (+8 -1)
📝 src/shader_recompiler/ir/passes/resource_tracking_pass.cpp (+1 -0)
📝 src/shader_recompiler/ir/reg.h (+1 -0)

📄 Description

A lot of shaders in God of War use that


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3010 **Author:** [@mikusp](https://github.com/mikusp) **Created:** 5/29/2025 **Status:** ✅ Merged **Merged:** 5/29/2025 **Merged by:** [@squidbus](https://github.com/squidbus) **Base:** `main` ← **Head:** `r128` --- ### 📝 Commits (1) - [`971ad70`](https://github.com/shadps4-emu/shadPS4/commit/971ad7087bc795861947ae933a7c0ad0b93790ce) Handle R128 bit in MIMG instructions ### 📊 Changes **5 files changed** (+15 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/decode.cpp` (+0 -1) 📝 `src/shader_recompiler/frontend/translate/vector_memory.cpp` (+5 -0) 📝 `src/shader_recompiler/info.h` (+8 -1) 📝 `src/shader_recompiler/ir/passes/resource_tracking_pass.cpp` (+1 -0) 📝 `src/shader_recompiler/ir/reg.h` (+1 -0) </details> ### 📄 Description A lot of shaders in God of War use that --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:02:37 +03:00
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starred/shadPS4#3147
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