[GH-ISSUE #1038] ShadPs4: Bloodborne freezes and crashes in a certain area without error PC stat: rtx2060s i710700kf 16 ram #314

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opened 2026-02-27 21:05:40 +03:00 by kerem · 2 comments
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Originally created by @dontmakemelaugh on GitHub (Sep 23, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1038

https://github.com/user-attachments/assets/c28f7691-9f29-4e6e-8a90-6251aa5b461e

sorry for resolution

Originally created by @dontmakemelaugh on GitHub (Sep 23, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1038 https://github.com/user-attachments/assets/c28f7691-9f29-4e6e-8a90-6251aa5b461e sorry for resolution
kerem closed this issue 2026-02-27 21:05:40 +03:00
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@lawrwajirwahjif commented on GitHub (Sep 23, 2024):

What does the crash log report back? You can find it under user > log > shad_log.txt

<!-- gh-comment-id:2369147195 --> @lawrwajirwahjif commented on GitHub (Sep 23, 2024): What does the crash log report back? You can find it under user > log > shad_log.txt
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@dontmakemelaugh commented on GitHub (Sep 24, 2024):

What does the crash log report back? You can find it under user > log > shad_log.txt

shad_log.txt

<!-- gh-comment-id:2371186920 --> @dontmakemelaugh commented on GitHub (Sep 24, 2024): > What does the crash log report back? You can find it under user > log > shad_log.txt [shad_log.txt](https://github.com/user-attachments/files/17114828/shad_log.txt)
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starred/shadPS4#314
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