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[PR #2963] [MERGED] Libs: CompanionUtil #3113
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2963
Author: @Fire-Cube
Created: 5/20/2025
Status: ✅ Merged
Merged: 5/29/2025
Merged by: @georgemoralis
Base:
main← Head:companionutil📝 Commits (9)
2ef2e12implcf66112more0c6a095move logf9c7a22cleanup type definitions0e7470eerror code cleanup and clang09d92e2cleanup ugly RE code51ea8feshame296ac90clang93d12faMerge branch 'main' into companionutil📊 Changes
7 files changed (+118 additions, -0 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+1 -0)📝
src/core/libraries/companion/companion_error.h(+7 -0)➕
src/core/libraries/companion/companion_util.cpp(+72 -0)➕
src/core/libraries/companion/companion_util.h(+33 -0)📝
src/core/libraries/libs.cpp(+2 -0)📄 Description
In this PR, I tried to reproduce the behavior of sceCompanionUtilGetEvent as minimally as possible. The game I used (Star Wars Battlefront) never calls Initialize.
Maybe I misinterpreted something in the RE, so a thorough review would be great.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.