[PR #2919] [MERGED] Handle -1 as V_CMP_NE_U64 argument #3082

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opened 2026-02-27 22:02:22 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2919
Author: @mikusp
Created: 5/12/2025
Status: Merged
Merged: 5/13/2025
Merged by: @squidbus

Base: mainHead: v_cmp_u64_minus_one


📝 Commits (1)

  • 392bb53 Handle -1 as V_CMP_NE_U64 argument

📊 Changes

1 file changed (+12 additions, -3 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+12 -3)

📄 Description

Used by Resident Evil 2


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2919 **Author:** [@mikusp](https://github.com/mikusp) **Created:** 5/12/2025 **Status:** ✅ Merged **Merged:** 5/13/2025 **Merged by:** [@squidbus](https://github.com/squidbus) **Base:** `main` ← **Head:** `v_cmp_u64_minus_one` --- ### 📝 Commits (1) - [`392bb53`](https://github.com/shadps4-emu/shadPS4/commit/392bb534e251091a5dbfbb58351759dd6e2deee3) Handle -1 as V_CMP_NE_U64 argument ### 📊 Changes **1 file changed** (+12 additions, -3 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+12 -3) </details> ### 📄 Description Used by Resident Evil 2 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:02:22 +03:00
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starred/shadPS4#3082
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