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[PR #2899] [CLOSED] Implement DS_ORDERED_COUNT #3062
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2899
Author: @Missake212
Created: 5/10/2025
Status: ❌ Closed
Base:
main← Head:ds_ordered_count📝 Commits (4)
3793333bzz3656adfbzzca625a3finishedc752cbeMerge branch 'shadps4-emu:main' into ds_ordered_count📊 Changes
2 files changed (+12 additions, -0 deletions)
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📝
src/shader_recompiler/frontend/translate/data_share.cpp(+11 -0)📝
src/shader_recompiler/frontend/translate/translate.h(+1 -0)📄 Description
Implementing DS_ORDERED_COUNT, found in Dreams (CUSA04301) after using both PR #2774 and PR #2819 together. Game still won't boot with all these changes though (will crash on
[Debug] <Critical> tile_manager.cpp:273 operator(): Assertion Failed!).Here's the log with both the PRs merged together:
[Render.Recompiler] <Error> translate.cpp:542 LogMissingOpcode: Unknown opcode DS_ORDERED_COUNT (1087, category = DataShare)[Lib.AudioIn] <Error> audioin.cpp:112 sceAudioInInput: (STUBBED) called[Lib.Net] <Error> sys_net.cpp:222 sys_recvfrom: error code returned : 0x8041012d[Debug] <Critical> structured_control_flow.cpp:835 operator(): Assertion Failed!Shader translation has failedCUSA04301.log
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.