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[GH-ISSUE #980] ARC770 graphics card Bloodborne crash #300
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Originally created by @okaku123 on GitHub (Sep 19, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/980
ARC770 graphics card Bloodborne crashes when entering the 3D screen of the game, but works normally when creating a 2D character
shad_log.txt
@ouco1986 commented on GitHub (Sep 20, 2024):
Encountered the same problem
@hgh32 commented on GitHub (Sep 21, 2024):
https://github.com/shadps4-emu/shadPS4/issues/765
Basically can be determined to be a specific problem with intel gpu
github.com/shadps4-emu/shadPS4@171e475f80/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp (L190)Commenting out this line of code will allow it to continue running, but may cause some graphics issues
@ouco1986 commented on GitHub (Sep 21, 2024):
Thank you for your attempt. Can you release a program that allows us Intel graphics card users to test it
@Hermiten commented on GitHub (Oct 1, 2024):
Cleaning bloodborne issue, please try again on lastest version, check if it's fixed for you and if not, please check if issue already exist on github before doing a new one.