mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 15:56:00 +03:00
[PR #2777] [MERGED] libraries: Reduce some controller log spam. #2971
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2971
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2777
Author: @squidbus
Created: 4/13/2025
Status: ✅ Merged
Merged: 4/13/2025
Merged by: @georgemoralis
Base:
main← Head:reduce-spam📝 Commits (1)
c44a199libraries: Reduce some controller log spam.📊 Changes
2 files changed (+8 additions, -2 deletions)
View changed files
📝
src/core/libraries/move/move.cpp(+7 -1)📝
src/core/libraries/pad/pad.cpp(+1 -1)📄 Description
Reduce some log spam related to controllers:
sceMoveOpenlog, since games may spam it until it succeeds. We can determine if a game is using PS Move in logs bysceMoveInitanyway.scePadOpenlog down below the pad type checks, as some games may similarly spam until a special type pad is detected.sceMoveReadStateLateststub.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.