[PR #2749] [MERGED] renderer_vulkan: Use more depth-stencil dynamic state. #2951

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opened 2026-02-27 22:01:53 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2749
Author: @squidbus
Created: 4/5/2025
Status: Merged
Merged: 4/5/2025
Merged by: @georgemoralis

Base: mainHead: ds-dynamic


📝 Commits (1)

  • 4568da0 renderer_vulkan: Use more depth-stencil dynamic state.

📊 Changes

8 files changed (+116 additions, -117 deletions)

View changed files

📝 src/video_core/amdgpu/liverpool.h (+4 -0)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp (+11 -19)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.h (+0 -16)
📝 src/video_core/renderer_vulkan/vk_instance.cpp (+4 -0)
📝 src/video_core/renderer_vulkan/vk_instance.h (+5 -0)
📝 src/video_core/renderer_vulkan/vk_pipeline_cache.cpp (+1 -13)
📝 src/video_core/renderer_vulkan/vk_rasterizer.cpp (+89 -68)
📝 src/video_core/renderer_vulkan/vk_rasterizer.h (+2 -1)

📄 Description

Introduces use of more dynamic depth-stencil state from VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2. We already assume we have these as extensions that were promoted to Vulkan 1.3. May help reduce the number of pipelines needed in some cases.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2749 **Author:** [@squidbus](https://github.com/squidbus) **Created:** 4/5/2025 **Status:** ✅ Merged **Merged:** 4/5/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `ds-dynamic` --- ### 📝 Commits (1) - [`4568da0`](https://github.com/shadps4-emu/shadPS4/commit/4568da0401617d97834d9df895f0586953899184) renderer_vulkan: Use more depth-stencil dynamic state. ### 📊 Changes **8 files changed** (+116 additions, -117 deletions) <details> <summary>View changed files</summary> 📝 `src/video_core/amdgpu/liverpool.h` (+4 -0) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp` (+11 -19) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.h` (+0 -16) 📝 `src/video_core/renderer_vulkan/vk_instance.cpp` (+4 -0) 📝 `src/video_core/renderer_vulkan/vk_instance.h` (+5 -0) 📝 `src/video_core/renderer_vulkan/vk_pipeline_cache.cpp` (+1 -13) 📝 `src/video_core/renderer_vulkan/vk_rasterizer.cpp` (+89 -68) 📝 `src/video_core/renderer_vulkan/vk_rasterizer.h` (+2 -1) </details> ### 📄 Description Introduces use of more dynamic depth-stencil state from `VK_EXT_extended_dynamic_state` and `VK_EXT_extended_dynamic_state2`. We already assume we have these as extensions that were promoted to Vulkan 1.3. May help reduce the number of pipelines needed in some cases. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:01:53 +03:00
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starred/shadPS4#2951
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