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[PR #2659] [MERGED] clock_gettime fixes for windows #2889
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2659
Author: @diegolix29
Created: 3/20/2025
Status: ✅ Merged
Merged: 3/20/2025
Merged by: @georgemoralis
Base:
main← Head:ClockTimeFixes📝 Commits (3)
da3e7c4Using OrbisKernelTimespec under clock_gettime, orbis_clock_gettime, sceKernelClockGettime to fix compatibility issues.d56e232final fix test5d6ad5dRoamic suggestions📊 Changes
1 file changed (+8 additions, -7 deletions)
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📝
src/core/libraries/kernel/time.cpp(+8 -7)📄 Description
This PR changes
struct timespectoOrbisKernelTimespecinorbis_clock_gettime, to fix binary compatibility issues with some games, such as Deathlight, Mages of mystralia and Mad max on windows.Also for me hollow knight can load savefiles too after this. Before only could start a new game.
Makes those games boot again and deatlight can probably be full playable. Haven ask for a new report on it.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.