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starred/shadPS4#2617
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2277
Author: @pablodrake
Created: 1/30/2025
Status: ✅ Merged
Merged: 1/31/2025
Merged by: @georgemoralis
Base:
main← Head:fix-issue-1684📝 Commits (5)
abafd68Added recursive game scan and only using game directoriesbe46e4cAdded recursion depth limit to scan directories5ad8aebAdded recursive search by ID in cli mode79cebcbAdded recursive search to pkg installing3ba53b4Merge branch 'main' into fix-issue-1684📊 Changes
6 files changed (+117 additions, -20 deletions)
View changed files
📝
src/common/path_util.cpp(+28 -0)📝
src/common/path_util.h(+15 -0)📝
src/main.cpp(+4 -4)📝
src/qt_gui/game_info.cpp(+28 -7)📝
src/qt_gui/main.cpp(+4 -4)📝
src/qt_gui/main_window.cpp(+38 -5)📄 Description
Pull request to fix issue https://github.com/shadps4-emu/shadPS4/issues/1684.
I tested and everything seems to work fine, also this fixes detecting normal folders as game folders and them showing up in the game list.
The max recursion depth const variables could maybe be refactored into a config variable so the user is able to customize it? If this is wanted I can do it.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.