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[PR #2016] [MERGED] Add support for true fullscreen #2440
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2016
Author: @kalaposfos13
Created: 1/2/2025
Status: ✅ Merged
Merged: 1/7/2025
Merged by: @georgemoralis
Base:
main← Head:fullscreen📝 Commits (6)
0f336f6Support for true fullscreenc336c75clanga0a4d2eRe-add mistakenly deleted linef9a85e6Size4c22849Merge pull request #6 from DanielSvoboda/patch-1391e529Merge remote-tracking branch 'origin/main' into fullscreen📊 Changes
7 files changed (+80 additions, -11 deletions)
View changed files
📝
src/common/config.cpp(+13 -2)📝
src/common/config.h(+4 -3)📝
src/main.cpp(+1 -1)📝
src/qt_gui/main.cpp(+2 -2)📝
src/qt_gui/settings_dialog.cpp(+4 -1)📝
src/qt_gui/settings_dialog.ui(+39 -1)📝
src/sdl_window.cpp(+17 -1)📄 Description
SDL by default sets borderless fullscreen when calling SDL_SetWindowFullscreen, but you can manually set it to true fullscreen, if you want to. Now you can set it to true fullscreen in the config:

Ingame you can't switch between the modes yet, only in the launcher settings. I also didn't set up translations for it yet, as I don't have much experience with that.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.