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[PR #1749] [MERGED] renderer_vulkan: Disable culling for RectList. #2276
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1749
Author: @squidbus
Created: 12/12/2024
Status: ✅ Merged
Merged: 12/12/2024
Merged by: @georgemoralis
Base:
main← Head:rectlist-cull📝 Commits (1)
533bc6crenderer_vulkan: Disable culling for RectList.📊 Changes
3 files changed (+32 additions, -1 deletions)
View changed files
📝
src/video_core/renderer_vulkan/liverpool_to_vk.cpp(+27 -0)📝
src/video_core/renderer_vulkan/liverpool_to_vk.h(+2 -0)📝
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp(+3 -1)📄 Description
As far as I can tell from testing and looking through what documentation I could find, it appears
RectListprimitives should not be culled. Added a utility for determining whether a primitive type is subject to culling, and disabled culling if so.Fixes rendering of a lot of UI and 2D menus in Sonic Forces.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.