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[PR #1607] [MERGED] libraries: Add initial HLE JPEG encoder skeleton #2195
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1607
Author: @squidbus
Created: 11/27/2024
Status: ✅ Merged
Merged: 11/30/2024
Merged by: @raphaelthegreat
Base:
main← Head:jpeg_enc📝 Commits (6)
27159adlibraries: Add initial HLE JPEG encoder skeleton1d53916jpegenc: Finish adding parameter validation.d3128d3updated enums , added logginge87f17fjpegenc: Clean up parameter validations.1646382jpegenc: Fix missing log.1d81dcbexternals: Update ffmpeg-core📊 Changes
9 files changed (+317 additions, -2 deletions)
View changed files
📝
CMakeLists.txt(+6 -0)📝
externals/ffmpeg-core(+1 -1)📝
src/common/alignment.h(+6 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+1 -0)➕
src/core/libraries/jpeg/jpeg_error.h(+9 -0)➕
src/core/libraries/jpeg/jpegenc.cpp(+207 -0)➕
src/core/libraries/jpeg/jpegenc.h(+84 -0)📝
src/emulator.cpp(+2 -1)📄 Description
Adds the initial skeleton of HLE
libSceJpegEnc. Functions except encode are fully implemented, encode has some of the validity checks but is otherwise stubbed.Tested in CUSA06093 with the PV screenshot functionality. Obviously no actual JPEG is encoded but the encoder is set up correctly and passes the validation checks.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.