mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 08:15:59 +03:00
[PR #1538] [MERGED] Fix depth bias #2158
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2158
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1538
Author: @roamic
Created: 11/16/2024
Status: ✅ Merged
Merged: 11/16/2024
Merged by: @georgemoralis
Base:
main← Head:fix-depth-bias📝 Commits (1)
d245e62Fix depth bias📊 Changes
1 file changed (+6 additions, -8 deletions)
View changed files
📝
src/video_core/renderer_vulkan/vk_rasterizer.cpp(+6 -8)📄 Description
Gnm uses depth bias scale in 1/16 units while Vulkan uses 1/1 units.


Before:
After:
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.