[PR #1487] [MERGED] More Fixes for Separate Update #2132

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opened 2026-02-27 21:15:19 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1487
Author: @ElBread3
Created: 11/5/2024
Status: Merged
Merged: 12/17/2024
Merged by: @georgemoralis

Base: mainHead: sepup-minorfix3


📝 Commits (7)

  • 595c7c5 handle getdents + fix condition + add info to description
  • 7a275e9 fix not handling dents errors
  • bf1d40c to not overwrite it, only gather separate update entries when normal folder is done
  • 42c3f40 fix always setting entries to 0 and guest name including "UPDATE"
  • f6d1730 reset indexes on completion
  • 34dd690 don't use concat, fixes long standing bug
  • 8bac547 make sce_module module loading take both paths into account

📊 Changes

6 files changed (+119 additions, -29 deletions)

View changed files

📝 src/core/file_sys/fs.cpp (+10 -0)
📝 src/core/file_sys/fs.h (+10 -0)
📝 src/core/libraries/kernel/file_system.cpp (+56 -2)
📝 src/emulator.cpp (+33 -13)
📝 src/qt_gui/gui_context_menus.h (+9 -13)
📝 src/qt_gui/translations/en.ts (+1 -1)

📄 Description

Please do not merge quite yet as I would still like to use this PR to fix issues that come up.

  • Fix condition so that it should properly fall back on game folder eboot.
  • Fix UE4 not booting due to not getting the dir entries for both folders.
  • Added info about how separate updates are created for ItemzFlow users.
  • Work on install directory selection features
  • Prx loading issues

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1487 **Author:** [@ElBread3](https://github.com/ElBread3) **Created:** 11/5/2024 **Status:** ✅ Merged **Merged:** 12/17/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `sepup-minorfix3` --- ### 📝 Commits (7) - [`595c7c5`](https://github.com/shadps4-emu/shadPS4/commit/595c7c56725c5134cfecef93b9cc47a69295b7e1) handle getdents + fix condition + add info to description - [`7a275e9`](https://github.com/shadps4-emu/shadPS4/commit/7a275e9d5f53c4dabd38429edf60109f9b2c3be4) fix not handling dents errors - [`bf1d40c`](https://github.com/shadps4-emu/shadPS4/commit/bf1d40c79abe1233af1a5fb0f3330fdff3c1cf24) to not overwrite it, only gather separate update entries when normal folder is done - [`42c3f40`](https://github.com/shadps4-emu/shadPS4/commit/42c3f404bd4ee3303a8252f1516747cd59a1b5b6) fix always setting entries to 0 and guest name including "UPDATE" - [`f6d1730`](https://github.com/shadps4-emu/shadPS4/commit/f6d173088801ab8429cd02507727d105fe71c2aa) reset indexes on completion - [`34dd690`](https://github.com/shadps4-emu/shadPS4/commit/34dd690a7a4d38139992ec35a9eeb81b76cb258d) don't use concat, fixes long standing bug - [`8bac547`](https://github.com/shadps4-emu/shadPS4/commit/8bac54799b24397fb4fbab90ed50248467ba0230) make sce_module module loading take both paths into account ### 📊 Changes **6 files changed** (+119 additions, -29 deletions) <details> <summary>View changed files</summary> 📝 `src/core/file_sys/fs.cpp` (+10 -0) 📝 `src/core/file_sys/fs.h` (+10 -0) 📝 `src/core/libraries/kernel/file_system.cpp` (+56 -2) 📝 `src/emulator.cpp` (+33 -13) 📝 `src/qt_gui/gui_context_menus.h` (+9 -13) 📝 `src/qt_gui/translations/en.ts` (+1 -1) </details> ### 📄 Description Please do not merge quite yet as I would still like to use this PR to fix issues that come up. - [x] Fix condition so that it should properly fall back on game folder eboot. - [x] Fix UE4 not booting due to not getting the dir entries for both folders. - [x] Added info about how separate updates are created for ItemzFlow users. - [ ] Work on install directory selection features - [x] Prx loading issues --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:15:19 +03:00
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starred/shadPS4#2132
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