[GH-ISSUE #752] No character visible at character creation screen & game crashes after intro cinematic #193

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opened 2026-02-27 21:05:04 +03:00 by kerem · 4 comments
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Originally created by @dante42lk on GitHub (Sep 3, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/752

[Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called
[Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called
[Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called
[Kernel.Pthread] <Info> thread_management.cpp:scePthreadCondInit:661: name=NoName, result=0
[Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called
[Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called
[Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:389: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)
[Render.Vulkan] <Info> vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x2db65555
[Render.Vulkan] <Info> vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x1635154c
[Debug] <Critical> vector_memory.cpp:operator():366: Assertion Failed!
Non immediate offset not supported

7840hs, 32gb ram, rtx 4060, (tried the integrated 780m, crashes with the same error)
Build version: shadps4-win64-qt-2024-09-03-3a41829

On the character creation screen the log is full of:

[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:389: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)

Originally created by @dante42lk on GitHub (Sep 3, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/752 ``` [Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called [Kernel.Pthread] <Info> thread_management.cpp:scePthreadCondInit:661: name=NoName, result=0 [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:389: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Render.Vulkan] <Info> vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x2db65555 [Render.Vulkan] <Info> vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x1635154c [Debug] <Critical> vector_memory.cpp:operator():366: Assertion Failed! Non immediate offset not supported ``` 7840hs, 32gb ram, rtx 4060, (tried the integrated 780m, crashes with the same error) Build version: shadps4-win64-qt-2024-09-03-3a41829 On the character creation screen the log is full of: `[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:389: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)`
kerem closed this issue 2026-02-27 21:05:04 +03:00
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@Ishikudeska commented on GitHub (Sep 3, 2024):

seems that titled image: R32Sfloat is our issue here

<!-- gh-comment-id:2326767615 --> @Ishikudeska commented on GitHub (Sep 3, 2024): seems that `titled image: R32Sfloat` is our issue here
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@gandalfthewhite19890404 commented on GitHub (Sep 4, 2024):

Close, pls

<!-- gh-comment-id:2327814440 --> @gandalfthewhite19890404 commented on GitHub (Sep 4, 2024): Close, pls
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@dante42lk commented on GitHub (Sep 5, 2024):

New releases now fail with a different message:
[Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled) [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled)

<!-- gh-comment-id:2331850081 --> @dante42lk commented on GitHub (Sep 5, 2024): New releases now fail with a different message: `[Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled) [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled)`
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@pavelbarabanov commented on GitHub (Nov 20, 2024):

and why was it closed? I have the same problem(

<!-- gh-comment-id:2489196464 --> @pavelbarabanov commented on GitHub (Nov 20, 2024): and why was it closed? I have the same problem(
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