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[PR #833] [MERGED] Added S_ANDN2_B32 and S_NAND_B32 opcodes #1797
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/833
Author: @amiddendorp22
Created: 9/7/2024
Status: ✅ Merged
Merged: 9/9/2024
Merged by: @raphaelthegreat
Base:
main← Head:opcode-s-andn2-b32📝 Commits (7)
8fed281Added S_ANDN2_B32 and S_NAND_B32 opcodes3a06c40Update src/shader_recompiler/frontend/translate/scalar_alu.cppa88750eFix result and src1f0f8f9cupdate resultd70ef9bUpdate src104edf7eupdating branch with main8b9a734Merge branch 'opcode-s-andn2-b32' of https://github.com/amiddendorp22/shadPS4 into opcode-s-andn2-b32📊 Changes
2 files changed (+15 additions, -5 deletions)
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📝
src/shader_recompiler/frontend/translate/scalar_alu.cpp(+14 -4)📝
src/shader_recompiler/frontend/translate/translate.h(+1 -1)📄 Description
Implements S_ANDN2_B32 (shadps4-emu#496) and S_NAND_B32 using S_AND_B64 as a reference.
Still needs to be tested, none of the games I own seem to use this opcode.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.