[PR #781] [MERGED] Misc Fixes 10 #1769

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opened 2026-02-27 21:13:52 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/781
Author: @georgemoralis
Created: 9/4/2024
Status: Merged
Merged: 9/11/2024
Merged by: @georgemoralis

Base: mainHead: miscfixes10


📝 Commits (10+)

  • e076030 libSceRazorCpu needed for gravity rush
  • d84dda6 libSceCesCs needed for blue reflection
  • 26dd3d4 clang format fix
  • e6d57cc set scePadSetVibration to log debug
  • 8d647ee initial sceNetCtl module implementation
  • 6e21c73 improved error codes in file system
  • 7548307 some intial work on netctl callbacks (helps a bit CUSA10135)
  • 0e1bd03 misc
  • bb830c9 improved callbacks handling in sceNetCtl
  • 649aec1 small fixes

📊 Changes

11 files changed (+290 additions, -30 deletions)

View changed files

📝 CMakeLists.txt (+3 -0)
📝 src/core/libraries/kernel/file_system.cpp (+22 -5)
src/core/libraries/network/net_ctl_codes.h (+28 -0)
src/core/libraries/network/net_ctl_obj.cpp (+74 -0)
src/core/libraries/network/net_ctl_obj.h (+40 -0)
📝 src/core/libraries/network/netctl.cpp (+45 -11)
📝 src/core/libraries/network/netctl.h (+46 -5)
📝 src/core/libraries/np_manager/np_manager.cpp (+14 -3)
📝 src/core/libraries/np_manager/np_manager.h (+11 -1)
📝 src/core/libraries/pad/pad.cpp (+2 -2)
📝 src/emulator.cpp (+5 -3)

📄 Description

  • Added libSceRazorCpu needed for gravity rush
  • Added libSceCesCs needed for blue reflection
  • Initial sceNetCtl implementation

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/781 **Author:** [@georgemoralis](https://github.com/georgemoralis) **Created:** 9/4/2024 **Status:** ✅ Merged **Merged:** 9/11/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `miscfixes10` --- ### 📝 Commits (10+) - [`e076030`](https://github.com/shadps4-emu/shadPS4/commit/e076030ce9678b6de00d71ebfbd4d2109ecff2de) libSceRazorCpu needed for gravity rush - [`d84dda6`](https://github.com/shadps4-emu/shadPS4/commit/d84dda6c9bd3a64b9b656f7fff025fbf1cccd939) libSceCesCs needed for blue reflection - [`26dd3d4`](https://github.com/shadps4-emu/shadPS4/commit/26dd3d464df50c29c2f64ba36b5cd2ef28da875b) clang format fix - [`e6d57cc`](https://github.com/shadps4-emu/shadPS4/commit/e6d57cc9786b5ce08fe7f50cc80db6c0d949d958) set scePadSetVibration to log debug - [`8d647ee`](https://github.com/shadps4-emu/shadPS4/commit/8d647ee323b99353f5e7007bab28856102c8cb17) initial sceNetCtl module implementation - [`6e21c73`](https://github.com/shadps4-emu/shadPS4/commit/6e21c73b6926f79c5e74fd04ec48ceee15418f77) improved error codes in file system - [`7548307`](https://github.com/shadps4-emu/shadPS4/commit/75483070fcc8344a00bc18c529996e03ed891f87) some intial work on netctl callbacks (helps a bit CUSA10135) - [`0e1bd03`](https://github.com/shadps4-emu/shadPS4/commit/0e1bd0396a0d300c58ec08ce6154cdb1c61a1be2) misc - [`bb830c9`](https://github.com/shadps4-emu/shadPS4/commit/bb830c95df38c96aea3c4322f56c88c80e5ad356) improved callbacks handling in sceNetCtl - [`649aec1`](https://github.com/shadps4-emu/shadPS4/commit/649aec1f673e8c657c477a299b923bcdcf9b1f81) small fixes ### 📊 Changes **11 files changed** (+290 additions, -30 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+3 -0) 📝 `src/core/libraries/kernel/file_system.cpp` (+22 -5) ➕ `src/core/libraries/network/net_ctl_codes.h` (+28 -0) ➕ `src/core/libraries/network/net_ctl_obj.cpp` (+74 -0) ➕ `src/core/libraries/network/net_ctl_obj.h` (+40 -0) 📝 `src/core/libraries/network/netctl.cpp` (+45 -11) 📝 `src/core/libraries/network/netctl.h` (+46 -5) 📝 `src/core/libraries/np_manager/np_manager.cpp` (+14 -3) 📝 `src/core/libraries/np_manager/np_manager.h` (+11 -1) 📝 `src/core/libraries/pad/pad.cpp` (+2 -2) 📝 `src/emulator.cpp` (+5 -3) </details> ### 📄 Description - Added libSceRazorCpu needed for gravity rush - Added libSceCesCs needed for blue reflection - Initial sceNetCtl implementation --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:52 +03:00
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starred/shadPS4#1769
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