[PR #223] [MERGED] Metadata support #1406

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opened 2026-02-27 21:12:25 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/223
Author: @psucien
Created: 6/29/2024
Status: Merged
Merged: 6/29/2024
Merged by: @raphaelthegreat

Base: mainHead: amdgpu/meta


📝 Commits (8)

  • 9f600df texture_cache: more image usage flags
  • ac6a60d texture_cache: metadata registration
  • 2b59838 renderer_vulkan: initial CMask support
  • 9982f1b renderer_vulkan: skip redundant FCE and FMask decompression passes
  • 5b909c6 renderer_vulkan: redundant VO surface registration removed
  • ff9850c renderer_vulkan: initial HTile support
  • a05d006 renderer_vulkan: added support for MSAA attachments
  • cfdfda9 renderer_vulkan: skip unnecessary metadata updates

📊 Changes

16 files changed (+336 additions, -47 deletions)

View changed files

📝 src/shader_recompiler/ir/passes/resource_tracking_pass.cpp (+10 -6)
📝 src/video_core/amdgpu/liverpool.h (+47 -8)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+73 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.h (+4 -0)
📝 src/video_core/renderer_vulkan/renderer_vulkan.h (+2 -1)
📝 src/video_core/renderer_vulkan/vk_compute_pipeline.cpp (+29 -9)
📝 src/video_core/renderer_vulkan/vk_compute_pipeline.h (+1 -1)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp (+11 -2)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.h (+1 -0)
📝 src/video_core/renderer_vulkan/vk_instance.cpp (+1 -0)
📝 src/video_core/renderer_vulkan/vk_pipeline_cache.cpp (+20 -1)
📝 src/video_core/renderer_vulkan/vk_rasterizer.cpp (+25 -6)
📝 src/video_core/texture_cache/image.cpp (+7 -2)
📝 src/video_core/texture_cache/image.h (+14 -8)
📝 src/video_core/texture_cache/texture_cache.cpp (+54 -3)
📝 src/video_core/texture_cache/texture_cache.h (+37 -0)

📄 Description

  • Added support for color and depth surfaces clears based on tracking of metadata updates. Does not cover DCC yet (mostly Pro cases).
  • Removed redundant dispatches and draws, assuming we deal only with metadata clears.
  • Left log messages in case if metadata is read.

Additional features and fixes:

  • Added support for MSAA render targets.
  • Fixed a memory leak on VO surfaces registration
  • Better image usage tracking

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/223 **Author:** [@psucien](https://github.com/psucien) **Created:** 6/29/2024 **Status:** ✅ Merged **Merged:** 6/29/2024 **Merged by:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Base:** `main` ← **Head:** `amdgpu/meta` --- ### 📝 Commits (8) - [`9f600df`](https://github.com/shadps4-emu/shadPS4/commit/9f600dfab3751747e1e467730327f09e8ab1089a) texture_cache: more image usage flags - [`ac6a60d`](https://github.com/shadps4-emu/shadPS4/commit/ac6a60d80910089c3b25b2b445b631aa3ebc5b3b) texture_cache: metadata registration - [`2b59838`](https://github.com/shadps4-emu/shadPS4/commit/2b5983844d7d4426e15b18e45915978a3ee9b965) renderer_vulkan: initial CMask support - [`9982f1b`](https://github.com/shadps4-emu/shadPS4/commit/9982f1be6f11c6d341197487867239b822e91350) renderer_vulkan: skip redundant FCE and FMask decompression passes - [`5b909c6`](https://github.com/shadps4-emu/shadPS4/commit/5b909c659d59775a954f3ae7e66a69d24afde7fe) renderer_vulkan: redundant VO surface registration removed - [`ff9850c`](https://github.com/shadps4-emu/shadPS4/commit/ff9850ca00ab0c785baa4be8018fd2e08155f70d) renderer_vulkan: initial HTile support - [`a05d006`](https://github.com/shadps4-emu/shadPS4/commit/a05d0063fc5f9232008bcde7ad214df628cd4e72) renderer_vulkan: added support for MSAA attachments - [`cfdfda9`](https://github.com/shadps4-emu/shadPS4/commit/cfdfda97a2434717579181b0baa73d75e945a48d) renderer_vulkan: skip unnecessary metadata updates ### 📊 Changes **16 files changed** (+336 additions, -47 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/ir/passes/resource_tracking_pass.cpp` (+10 -6) 📝 `src/video_core/amdgpu/liverpool.h` (+47 -8) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+73 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.h` (+4 -0) 📝 `src/video_core/renderer_vulkan/renderer_vulkan.h` (+2 -1) 📝 `src/video_core/renderer_vulkan/vk_compute_pipeline.cpp` (+29 -9) 📝 `src/video_core/renderer_vulkan/vk_compute_pipeline.h` (+1 -1) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp` (+11 -2) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.h` (+1 -0) 📝 `src/video_core/renderer_vulkan/vk_instance.cpp` (+1 -0) 📝 `src/video_core/renderer_vulkan/vk_pipeline_cache.cpp` (+20 -1) 📝 `src/video_core/renderer_vulkan/vk_rasterizer.cpp` (+25 -6) 📝 `src/video_core/texture_cache/image.cpp` (+7 -2) 📝 `src/video_core/texture_cache/image.h` (+14 -8) 📝 `src/video_core/texture_cache/texture_cache.cpp` (+54 -3) 📝 `src/video_core/texture_cache/texture_cache.h` (+37 -0) </details> ### 📄 Description - Added support for color and depth surfaces clears based on tracking of metadata updates. Does not cover DCC yet (mostly Pro cases). - Removed redundant dispatches and draws, assuming we deal only with metadata clears. - Left log messages in case if metadata is read. Additional features and fixes: - Added support for MSAA render targets. - Fixed a memory leak on VO surfaces registration - Better image usage tracking --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:25 +03:00
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starred/shadPS4#1406
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