[PR #203] [MERGED] More instructions support and trivial additions #1391

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opened 2026-02-27 21:12:21 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/203
Author: @psucien
Created: 6/16/2024
Status: Merged
Merged: 6/17/2024
Merged by: @georgemoralis

Base: mainHead: video_core/more_functionality


📝 Commits (10+)

  • 1fc86a6 shader_recompiler: added SOPK MOVK (45)
  • 54f8616 shader_recompiler: added MUL_HI VOP2 (896)
  • 37ceea2 renderer_vulkan: added log entry for CS compiling
  • be67fdc shader_recompiler: correct format for SSBO store op
  • d054c3e shader_recompiler: added V_MAX VOP2 (431, 433)
  • 3f92a68 renderer_vulkan: BC3 formats conversion
  • 6e7fd21 renderer_vulkan: simplified sRGB hack
  • ab4cc8b texture_cache: return back image view usage override
  • d3ab612 shader_recompiler: pretty print for missing shader instructions
  • 396812b shader_recompiler: added V_TRUNC VOP1/3 (496)

📊 Changes

22 files changed (+112 additions, -35 deletions)

View changed files

📝 .gitmodules (+1 -1)
📝 externals/sirit (+1 -1)
📝 src/common/logging/filter.cpp (+1 -0)
📝 src/common/logging/types.h (+1 -0)
📝 src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp (+1 -1)
📝 src/shader_recompiler/backend/spirv/emit_spirv_instructions.h (+2 -0)
📝 src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp (+8 -0)
📝 src/shader_recompiler/backend/spirv/spirv_emit_context.cpp (+3 -0)
📝 src/shader_recompiler/backend/spirv/spirv_emit_context.h (+3 -0)
📝 src/shader_recompiler/frontend/structured_control_flow.cpp (+1 -0)
📝 src/shader_recompiler/frontend/translate/scalar_alu.cpp (+9 -0)
📝 src/shader_recompiler/frontend/translate/translate.cpp (+23 -2)
📝 src/shader_recompiler/frontend/translate/translate.h (+4 -1)
📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+14 -2)
📝 src/shader_recompiler/frontend/translate/vector_memory.cpp (+10 -6)
📝 src/shader_recompiler/ir/ir_emitter.cpp (+4 -0)
📝 src/shader_recompiler/ir/ir_emitter.h (+1 -0)
📝 src/shader_recompiler/ir/opcodes.inc (+2 -0)
📝 src/shader_recompiler/runtime_info.h (+1 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+19 -19)

...and 2 more files

📄 Description

Commit names are self-explanatory


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/203 **Author:** [@psucien](https://github.com/psucien) **Created:** 6/16/2024 **Status:** ✅ Merged **Merged:** 6/17/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `video_core/more_functionality` --- ### 📝 Commits (10+) - [`1fc86a6`](https://github.com/shadps4-emu/shadPS4/commit/1fc86a6c9d2e191a398e10a280178cab1114fb98) shader_recompiler: added SOPK MOVK (45) - [`54f8616`](https://github.com/shadps4-emu/shadPS4/commit/54f8616d6a2691119305f0fc0f8f1fc492d43e9d) shader_recompiler: added MUL_HI VOP2 (896) - [`37ceea2`](https://github.com/shadps4-emu/shadPS4/commit/37ceea23145cb39800a3a8bc2416948bd7a8761f) renderer_vulkan: added log entry for CS compiling - [`be67fdc`](https://github.com/shadps4-emu/shadPS4/commit/be67fdc9c90e98742256b3d3eccdf44ff94a6e40) shader_recompiler: correct format for SSBO store op - [`d054c3e`](https://github.com/shadps4-emu/shadPS4/commit/d054c3e0ad51cff3048306759fdd5591b234ce4d) shader_recompiler: added V_MAX VOP2 (431, 433) - [`3f92a68`](https://github.com/shadps4-emu/shadPS4/commit/3f92a6812928913f5580d0935f68f805ce4f1db0) renderer_vulkan: BC3 formats conversion - [`6e7fd21`](https://github.com/shadps4-emu/shadPS4/commit/6e7fd213388a89bd69978efe0a74c763d9bc9635) renderer_vulkan: simplified sRGB hack - [`ab4cc8b`](https://github.com/shadps4-emu/shadPS4/commit/ab4cc8b2185b0593310f5abf647b87a4264fb7be) texture_cache: return back image view usage override - [`d3ab612`](https://github.com/shadps4-emu/shadPS4/commit/d3ab612bdc55356ee8fb26c2cbf8f970d35068b2) shader_recompiler: pretty print for missing shader instructions - [`396812b`](https://github.com/shadps4-emu/shadPS4/commit/396812bab607478c1a41828cf7746d776cde412a) shader_recompiler: added V_TRUNC VOP1/3 (496) ### 📊 Changes **22 files changed** (+112 additions, -35 deletions) <details> <summary>View changed files</summary> 📝 `.gitmodules` (+1 -1) 📝 `externals/sirit` (+1 -1) 📝 `src/common/logging/filter.cpp` (+1 -0) 📝 `src/common/logging/types.h` (+1 -0) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp` (+1 -1) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_instructions.h` (+2 -0) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp` (+8 -0) 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.cpp` (+3 -0) 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.h` (+3 -0) 📝 `src/shader_recompiler/frontend/structured_control_flow.cpp` (+1 -0) 📝 `src/shader_recompiler/frontend/translate/scalar_alu.cpp` (+9 -0) 📝 `src/shader_recompiler/frontend/translate/translate.cpp` (+23 -2) 📝 `src/shader_recompiler/frontend/translate/translate.h` (+4 -1) 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+14 -2) 📝 `src/shader_recompiler/frontend/translate/vector_memory.cpp` (+10 -6) 📝 `src/shader_recompiler/ir/ir_emitter.cpp` (+4 -0) 📝 `src/shader_recompiler/ir/ir_emitter.h` (+1 -0) 📝 `src/shader_recompiler/ir/opcodes.inc` (+2 -0) 📝 `src/shader_recompiler/runtime_info.h` (+1 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+19 -19) _...and 2 more files_ </details> ### 📄 Description Commit names are self-explanatory --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:21 +03:00
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starred/shadPS4#1391
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