mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 15:56:00 +03:00
[PR #158] [CLOSED] More gamefixes #1348
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1348
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/158
Author: @georgemoralis
Created: 6/1/2024
Status: ❌ Closed
Base:
main← Head:gamefixes3📝 Commits (6)
d334083added a few hle for tmnt game61920b1more thread functionsfc38cf0added sceKernelGettimeofdayb6ffedbWIP : sceKernelOpen directory openinga69dfdafix in GetHostDirectory , added scePadGetHandle193e74fsome fs operations file📊 Changes
10 files changed (+1536 additions, -21 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)➕
src/common/fs.cpp(+666 -0)➕
src/common/fs.h(+658 -0)📝
src/core/file_sys/fs.cpp(+7 -8)📝
src/core/libraries/kernel/file_system.cpp(+17 -7)📝
src/core/libraries/kernel/libkernel.cpp(+7 -0)📝
src/core/libraries/kernel/memory_management.cpp(+9 -5)📝
src/core/libraries/kernel/memory_management.h(+3 -0)📝
src/core/libraries/kernel/thread_management.cpp(+163 -0)📝
src/core/libraries/pad/pad.cpp(+4 -1)📄 Description
Added hle for TMNT collection (CUSA29249)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.