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[PR #143] [MERGED] video core: null GPU #1333
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/143
Author: @psucien
Created: 5/22/2024
Status: ✅ Merged
Merged: 5/23/2024
Merged by: @georgemoralis
Base:
main← Head:video_core/null_gpu📝 Commits (3)
d752aa5config, video_core: null gpu configuration added66b695fplatform: restored use of magic_enum62fd720video_core: a fix for multi submits processing (temporary code)📊 Changes
7 files changed (+30 additions, -10 deletions)
View changed files
📝
src/common/config.cpp(+7 -0)📝
src/common/config.h(+1 -0)📝
src/core/libraries/gnmdriver/gnmdriver.cpp(+5 -2)📝
src/core/platform.h(+1 -2)📝
src/video_core/amdgpu/liverpool.cpp(+11 -4)📝
src/video_core/amdgpu/liverpool.h(+1 -1)📝
src/video_core/renderer_vulkan/vk_rasterizer.cpp(+4 -1)📄 Description
These changes add a config file option to skip Vulkan backend binding. It allows us to bypass draw calls and dispatches processing, so missing functionality in shader recompiler andd state tracker won't crash the emulator.
The option is disabled by default. To enable, use:
in
[GPU]section of user config file.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.